files arranged using assembly defn
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10
Assets/DarkMatter/Code/Core/Contracts/IGameSession.cs
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10
Assets/DarkMatter/Code/Core/Contracts/IGameSession.cs
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using UnityEngine;
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namespace Darkmatter.Core
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{
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public interface IGameSession
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{
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bool showStartScreen { get; set; }
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bool hasGameStarted { get; set; }
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}
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}
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