added sound script and menu
This commit is contained in:
@@ -8,6 +8,8 @@ public class GameLifeTimeScope : LifetimeScope
|
||||
[SerializeField] private InputReader _inputReader;
|
||||
[SerializeField] private DeathScreenView deathview;
|
||||
[SerializeField] private StartScreenView startView;
|
||||
[SerializeField] private GameScreenView gameScreenView;
|
||||
[SerializeField] private PauseScreenView pauseScreenView;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
@@ -19,10 +21,14 @@ public class GameLifeTimeScope : LifetimeScope
|
||||
builder.RegisterComponentInHierarchy<PlatformPool>();
|
||||
builder.RegisterComponentInHierarchy<Player>();
|
||||
builder.RegisterComponentInHierarchy<PlatformManager>();
|
||||
builder.RegisterComponentInHierarchy<AudioController>();
|
||||
builder.RegisterInstance(_inputReader).As<IInputReader>();
|
||||
|
||||
builder.Register<ScoreService>(Lifetime.Singleton);
|
||||
builder.Register<DeathScreenController>(Lifetime.Singleton).WithParameter(deathview);
|
||||
builder.Register<StartScreenController>(Lifetime.Singleton).WithParameter(startView);
|
||||
builder.Register<GameScreenController>(Lifetime.Singleton).WithParameter(gameScreenView);
|
||||
builder.Register<PauseScreenController>(Lifetime.Singleton).WithParameter(pauseScreenView);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user