added sounds

This commit is contained in:
Mausham
2025-12-14 22:51:43 +05:45
parent 94e8eba3b1
commit 0ea929bd20
30 changed files with 6756 additions and 882 deletions

View File

@@ -0,0 +1,74 @@
using System;
using UnityEngine;
using VContainer.Unity;
public class GameFlowController:IStartable
{
private readonly Player _player;
private readonly StartScreenController _startScreenController;
private readonly GameScreenController _gameScreenController;
private readonly ScoreService _scoreService;
private readonly PauseScreenController _pauseScreenController;
private readonly DeathScreenController _deathScreenController;
private readonly IInputReader InputReader;
public GameFlowController(
DeathScreenController deathScreenController,
Player player,
StartScreenController startScreenController,
GameScreenController gameScreenController,
ScoreService scoreService,
PauseScreenController pauseScreenController,
IInputReader inputReader)
{
_deathScreenController = deathScreenController;
_player = player;
_startScreenController = startScreenController;
_gameScreenController = gameScreenController;
_scoreService = scoreService;
_pauseScreenController = pauseScreenController;
InputReader = inputReader;
}
public void Start()
{
Debug.Log("GameFlowController Started");
HookEvents();
}
void HookEvents()
{
_startScreenController.OnStartPressed += HandleGameStart;
_gameScreenController.OnPausePressed += HandleGamePause;
_pauseScreenController.OnResumePressed += HandleGameResume;
_pauseScreenController.OnRestartPressed += HandleGameRestart;
_deathScreenController.OnRestartPressed += HandleGameRestart;
_deathScreenController.OnExitPressed += HandleGameExit;
}
private void HandleGameRestart()
{
throw new NotImplementedException();
}
private void HandleGameExit()
{
throw new NotImplementedException();
}
private void HandleGameResume()
{
throw new NotImplementedException();
}
private void HandleGamePause()
{
throw new NotImplementedException();
}
private void HandleGameStart()
{
throw new NotImplementedException();
}
}