From 4f1a6365fef511e14a5ab925a292bf804c143899 Mon Sep 17 00:00:00 2001 From: Mausham Date: Tue, 16 Dec 2025 13:25:59 -0800 Subject: [PATCH] player material updated --- Assets/Materials/Player.mat | 4 ++-- Assets/Materials/death.mat | 4 ++-- Assets/Materials/safe.mat | 4 ++-- Assets/Resources/Sounds/MyAudiioMixture.mixer | 1 + Assets/Scenes/GameScene.unity | 12 ++++++------ 5 files changed, 13 insertions(+), 12 deletions(-) diff --git a/Assets/Materials/Player.mat b/Assets/Materials/Player.mat index 988223e..525678a 100644 --- a/Assets/Materials/Player.mat +++ b/Assets/Materials/Player.mat @@ -129,8 +129,8 @@ Material: - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 0, g: 1, b: 0.98041606, a: 0} - - _Color: {r: 0, g: 1, b: 0.980416, a: 0} + - _BaseColor: {r: 0.8490566, g: 0.36445355, b: 0.75023574, a: 0} + - _Color: {r: 0.8490566, g: 0.36445352, b: 0.75023574, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/Materials/death.mat b/Assets/Materials/death.mat index 4affc0c..1bec135 100644 --- a/Assets/Materials/death.mat +++ b/Assets/Materials/death.mat @@ -116,8 +116,8 @@ Material: - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 0.8113208, g: 0.049750824, b: 0.049750824, a: 0} - - _Color: {r: 0.17342025, g: 0.75471693, b: 0.07475967, a: 0} + - _BaseColor: {r: 0.8679245, g: 0.8474546, b: 0.8474546, a: 0} + - _Color: {r: 0.8113207, g: 0.049750805, b: 0.049750805, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/Materials/safe.mat b/Assets/Materials/safe.mat index 99baede..204c707 100644 --- a/Assets/Materials/safe.mat +++ b/Assets/Materials/safe.mat @@ -116,8 +116,8 @@ Material: - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 0.8113208, g: 0.53379685, b: 0.04209684, a: 1} - - _Color: {r: 0.8113207, g: 0.53379685, b: 0.042096816, a: 1} + - _BaseColor: {r: 0.7924528, g: 0.7552929, b: 0.063545756, a: 1} + - _Color: {r: 0.7924528, g: 0.7552929, b: 0.063545726, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/Resources/Sounds/MyAudiioMixture.mixer b/Assets/Resources/Sounds/MyAudiioMixture.mixer index d11bd3e..7d91a1e 100644 --- a/Assets/Resources/Sounds/MyAudiioMixture.mixer +++ b/Assets/Resources/Sounds/MyAudiioMixture.mixer @@ -70,6 +70,7 @@ AudioMixerSnapshotController: m_SnapshotID: b125f6022dd0a104b9b54efeb28d266e m_FloatValues: caac7c9334139f54abe11e5b47768405: -19.928473 + 348b00e64187ec641af4c42690f376c9: -9.960263 m_TransitionOverrides: {} --- !u!244 &872118261864561489 AudioMixerEffectController: diff --git a/Assets/Scenes/GameScene.unity b/Assets/Scenes/GameScene.unity index e00f95b..e96c10c 100644 --- a/Assets/Scenes/GameScene.unity +++ b/Assets/Scenes/GameScene.unity @@ -13117,10 +13117,10 @@ RectTransform: - {fileID: 1942266449} m_Father: {fileID: 861211732} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 1, y: 1} + m_AnchorMin: {x: 0.039814815, y: 0.2637292} + m_AnchorMax: {x: 0.9527037, y: 0.7384792} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: -100, y: -1000} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1416564334 GameObject: @@ -13278,10 +13278,10 @@ RectTransform: - {fileID: 1311440875} m_Father: {fileID: 861211732} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 1, y: 1} + m_AnchorMin: {x: 0, y: 0.19681251} + m_AnchorMax: {x: 1, y: 0.8073542} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: -750} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1548353693 GameObject: