Game UI ready
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75
Packages/com.merry-yellow.code-assist/Editor/AboutWindow.cs
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75
Packages/com.merry-yellow.code-assist/Editor/AboutWindow.cs
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using UnityEditor;
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#pragma warning disable IDE0005
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using Serilog = Meryel.Serilog;
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#pragma warning restore IDE0005
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#nullable enable
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namespace Meryel.UnityCodeAssist.Editor
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{
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public class AboutWindow : EditorWindow
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{
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GUIStyle? styleLabel;
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public static void Display()
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{
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// Get existing open window or if none, make a new one:
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var window = GetWindow<AboutWindow>();
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window.Show();
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Serilog.Log.Debug("Displaying about window");
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MQTTnetInitializer.Publisher?.SendAnalyticsEvent("Gui", "AboutWindow_Display");
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}
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private void OnEnable()
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{
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//**--icon
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//var icon = AssetDatabase.LoadAssetAtPath<Texture>("Assets/Sprites/Gear.png");
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//titleContent = new GUIContent("Code Assist", icon);
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titleContent = new GUIContent("Code Assist About");
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}
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private void OnGUI()
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{
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styleLabel ??= new GUIStyle(GUI.skin.label)
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{
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wordWrap = true,
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alignment = TextAnchor.MiddleLeft,
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};
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EditorGUILayout.LabelField($"Version number: {Assister.Version}", styleLabel, GUILayout.ExpandWidth(true));
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#if MERYEL_UCA_LITE_VERSION
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EditorGUILayout.LabelField($"License type: Lite", styleLabel, GUILayout.ExpandWidth(true));
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#else // MERYEL_UCA_LITE_VERSION
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EditorGUILayout.LabelField($"License type: Full", styleLabel, GUILayout.ExpandWidth(true));
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#endif // MERYEL_UCA_LITE_VERSION
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if (GUILayout.Button("Update"))
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{
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Updater.CheckUpdateForced();
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}
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if (GUILayout.Button("View changelog"))
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{
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Application.OpenURL("https://unitycodeassist.netlify.app/changelog");
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}
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if (GUILayout.Button("View third party notices"))
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{
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Application.OpenURL("https://unitycodeassist.netlify.app/thirdpartynotices");
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}
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}
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}
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}
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