Game UI ready

This commit is contained in:
Mausham
2025-12-15 17:49:08 -08:00
parent 0ea929bd20
commit f4c55dec05
325 changed files with 28015 additions and 360 deletions

View File

@@ -0,0 +1,49 @@
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
using UnityEngine;
using UnityEditor;
#pragma warning disable IDE0005
using Serilog = Meryel.Serilog;
#pragma warning restore IDE0005
#nullable enable
namespace Meryel.UnityCodeAssist.Editor
{
[InitializeOnLoad]
public static class LazyInitializer
{
static int counter;
static LazyInitializer()
{
counter = -5;// start initializing five frames later
EditorApplication.update += OnUpdate;
}
static void OnUpdate()
{
counter++;
if (counter == 1)
MainThreadDispatcher.Bump();
else if (counter == 2)
Logger.ELogger.Bump();
else if (counter == 3)
Monitor.Bump();
else if (counter == 4)
MQTTnetInitializer.Bump();
else if (counter == 5)
Updater.CheckUpdateSilent();
else if (counter >= 6)
EditorApplication.update -= OnUpdate;
}
}
}