using Darkmatter.Core; using TMPro; using UnityEngine; using UnityEngine.UI; namespace Darkmatter.Presentation { public class LeaderBoardData : MonoBehaviour,ILeaderBoardData { public Image BackgroundPanel; public TextMeshProUGUI playerPos; public TextMeshProUGUI playerName; public TextMeshProUGUI playerScore; public void ResetData() { BackgroundPanel.color = Color.white; playerPos.text = string.Empty; playerName.text = string.Empty; playerScore.text = string.Empty; } } }