Files
HelixJump/Assets/Scripts/UI/PauseScreenView.cs
2025-12-14 22:51:43 +05:45

20 lines
352 B
C#

using UnityEngine;
using UnityEngine.UI;
public class PauseScreenView : MonoBehaviour
{
[SerializeField] public GameObject pauseScreen;
public Button resumeBtn;
public Button restartBtn;
public void Show()
{
pauseScreen.SetActive(true);
}
public void Hide()
{
pauseScreen.SetActive(false);
}
}