Files
HelixJump/Assets/Scripts/UI/GameScreenController.cs
2025-12-14 22:51:43 +05:45

26 lines
565 B
C#

using System;
using UnityEngine;
using VContainer;
using VContainer.Unity;
public class GameScreenController
{
GameScreenView gameScreenView;
public event Action OnPausePressed;
public GameScreenController(GameScreenView _gameScreenView)
{
this.gameScreenView = _gameScreenView;
gameScreenView.pauseBtn.onClick.AddListener(()=>OnPausePressed?.Invoke());
}
public void ShowGameScreen()
{
gameScreenView.Show();
}
public void OnPauseButtonClicked()
{
Debug.Log("Paused Btn Clicked");
}
}