Files
HelixJump/Assets/Scripts/LifeTimeScope/GameLifetimeScope.cs
2025-12-15 17:49:08 -08:00

39 lines
1.7 KiB
C#

using System;
using UnityEngine;
using VContainer;
using VContainer.Unity;
public class GameLifetimeScope : LifetimeScope
{
[SerializeField] private PlatformPool pool;
[SerializeField] private PlatformManager manager;
[SerializeField] private InputReaderSO inputReader;
[SerializeField] private GameSession gameSession;
[SerializeField] private Player player;
[SerializeField] private AudioController audioController;
//UI References
[SerializeField] private GameScreenView gameScreenView;
[SerializeField] private StartScreenView startScreenView;
[SerializeField] private DeathScreenView deathScreenView;
[SerializeField] private PauseScreenView pauseScreenView;
protected override void Configure(IContainerBuilder builder)
{
builder.RegisterComponent(pool).As<IPool>();
builder.RegisterComponent(manager).As<IPlatformManager>();
builder.RegisterInstance(inputReader).As<IInputReader>();
builder.Register<ScoreService>(Lifetime.Singleton).As<IScoreService>();
builder.RegisterInstance<GameSession>(gameSession).As<IGameSession>();
builder.RegisterComponent(player).As<IPlayer>();
builder.RegisterComponent(audioController).As<IAudioController>().AsSelf();
builder.RegisterEntryPoint<StartScreenController>(Lifetime.Singleton).WithParameter(startScreenView);
builder.Register<GameScreenController>(Lifetime.Singleton).WithParameter(gameScreenView).As<IGameScreenController>();
builder.Register<PauseScreenController>(Lifetime.Singleton).WithParameter(pauseScreenView).As<IPauseScreenController>();
builder.Register<DeathScreenController>(Lifetime.Singleton).WithParameter(deathScreenView).As<IDeathScreenController>();
}
}