24 lines
419 B
C#
24 lines
419 B
C#
using UnityEngine;
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using UnityEngine.UI;
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namespace Darkmatter.Presentation
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{
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public class StartScreenView : MonoBehaviour
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{
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[SerializeField] private GameObject startScreen;
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public Button tapToStartButton;
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public void Show()
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{
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startScreen.SetActive(true);
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}
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public void Hide()
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{
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startScreen.SetActive(false);
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}
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}
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}
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