Files
HelixJump/Assets/DarkMatter/Code/Presentation/LeaderBoard/LeaderBoardData.cs
2025-12-17 18:50:53 -08:00

14 lines
301 B
C#

using Darkmatter.Core;
using TMPro;
using UnityEngine;
namespace Darkmatter.Presentation
{
public class LeaderBoardData : MonoBehaviour,ILeaderBoardData
{
public TextMeshProUGUI playerPos;
public TextMeshProUGUI playerName;
public TextMeshProUGUI playerScore;
}
}