Files
HelixJump/Assets/DarkMatter/Code/Presentation/Splash/Splash.cs
2025-12-17 18:50:53 -08:00

19 lines
321 B
C#

using Darkmatter.Core;
using UnityEngine;
namespace Darkmatter.Presentation
{
public class Splash : MonoBehaviour
{
public void OnDespawn()
{
Debug.Log("Despawned splash");
}
public void OnSpawn()
{
Debug.Log("Spawnned Splash");
}
}
}