19 lines
321 B
C#
19 lines
321 B
C#
using Darkmatter.Core;
|
|
using UnityEngine;
|
|
|
|
namespace Darkmatter.Presentation
|
|
{
|
|
public class Splash : MonoBehaviour
|
|
{
|
|
public void OnDespawn()
|
|
{
|
|
Debug.Log("Despawned splash");
|
|
}
|
|
|
|
public void OnSpawn()
|
|
{
|
|
Debug.Log("Spawnned Splash");
|
|
}
|
|
}
|
|
}
|