Files
HelixJump/Assets/DarkMatter/Code/Presentation/UI/StartScreenView.cs
2025-12-16 18:12:45 -08:00

24 lines
419 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace Darkmatter.Presentation
{
public class StartScreenView : MonoBehaviour
{
[SerializeField] private GameObject startScreen;
public Button tapToStartButton;
public void Show()
{
startScreen.SetActive(true);
}
public void Hide()
{
startScreen.SetActive(false);
}
}
}