Files
HelixJump/Assets/DarkMatter/Code/Core/Contracts/IAudioController.cs
2025-12-16 18:12:45 -08:00

18 lines
330 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Darkmatter.Core
{
public interface IAudioController
{
void PlayJumpSound();
void PlayDeathSound();
void PlayBtnPressedSound();
void PlayScoredSound();
}
}