Initial commit
2
.gitattributes
vendored
Normal file
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|
|||||||
|
# Auto detect text files and perform LF normalization
|
||||||
|
* text=auto
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||||||
75
.gitignore
vendored
Normal file
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|||||||
|
# This .gitignore file should be placed at the root of your Unity project directory
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||||||
|
#
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||||||
|
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
|
||||||
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#
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||||||
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.utmp/
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||||||
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/[Ll]ibrary/
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||||||
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/[Tt]emp/
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||||||
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/[Oo]bj/
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||||||
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/[Bb]uild/
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||||||
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/[Bb]uilds/
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||||||
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/[Ll]ogs/
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||||||
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/[Uu]ser[Ss]ettings/
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||||||
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*.log
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||||||
|
|
||||||
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# MemoryCaptures can get excessive in size.
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||||||
|
# They also could contain extremely sensitive data
|
||||||
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/[Mm]emoryCaptures/
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||||||
|
|
||||||
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# Recordings can get excessive in size
|
||||||
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/[Rr]ecordings/
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||||||
|
|
||||||
|
# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||||
|
# /[Aa]ssets/AssetStoreTools*
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||||||
|
|
||||||
|
# Autogenerated Jetbrains Rider plugin
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||||||
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/[Aa]ssets/Plugins/Editor/JetBrains*
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||||||
|
|
||||||
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# Visual Studio cache directory
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||||||
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.vs/
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||||||
|
|
||||||
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# Gradle cache directory
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||||||
|
.gradle/
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||||||
|
|
||||||
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# Autogenerated VS/MD/Consulo solution and project files
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||||||
|
ExportedObj/
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||||||
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.consulo/
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||||||
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*.csproj
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||||||
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*.unityproj
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||||||
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*.sln
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||||||
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*.suo
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||||||
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*.tmp
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||||||
|
*.user
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||||||
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*.userprefs
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||||||
|
*.pidb
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||||||
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*.booproj
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||||||
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*.svd
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||||||
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*.pdb
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||||||
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*.mdb
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||||||
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*.opendb
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||||||
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*.VC.db
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||||||
|
|
||||||
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# Unity3D generated meta files
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||||||
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*.pidb.meta
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||||||
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*.pdb.meta
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||||||
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*.mdb.meta
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||||||
|
|
||||||
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# Unity3D generated file on crash reports
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||||||
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sysinfo.txt
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||||||
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||||||
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# Builds
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||||||
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*.apk
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||||||
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*.aab
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||||||
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*.unitypackage
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||||||
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*.unitypackage.meta
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||||||
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*.app
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||||||
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|
||||||
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# Crashlytics generated file
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||||||
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crashlytics-build.properties
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||||||
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||||||
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# Packed Addressables
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||||||
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/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
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||||||
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||||||
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# Temporary auto-generated Android Assets
|
||||||
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
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||||||
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/[Aa]ssets/[Ss]treamingAssets/aa/*
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||||||
6
.vsconfig
Normal file
@@ -0,0 +1,6 @@
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{
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||||||
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"version": "1.0",
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||||||
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"components": [
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"Microsoft.VisualStudio.Workload.ManagedGame"
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]
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||||||
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}
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||||||
8
AGENTS.md
Normal file
@@ -0,0 +1,8 @@
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|||||||
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<!-- UNITY CODE ASSIST INSTRUCTIONS START -->
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||||||
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- Project name: MobileShooter
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||||||
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- Unity version: Unity 6000.3.0f1
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||||||
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- Active game object:
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||||||
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- Name: AudioService
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||||||
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- Tag: Untagged
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||||||
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- Layer: Default
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||||||
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<!-- UNITY CODE ASSIST INSTRUCTIONS END -->
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||||||
8
Assets/Art.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 75a915d45322bd9488544ec5b2fa8123
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|
folderAsset: yes
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|
DefaultImporter:
|
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|
externalObjects: {}
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||||||
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
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||||||
8
Assets/Art/Characters.meta
Normal file
@@ -0,0 +1,8 @@
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|||||||
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fileFormatVersion: 2
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||||||
|
guid: 7c5ff780aed9a4b49a8c6ece9d52338e
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|
folderAsset: yes
|
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|
DefaultImporter:
|
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|
externalObjects: {}
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||||||
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userData:
|
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assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Art/Characters/Materials.meta
Normal file
@@ -0,0 +1,8 @@
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|||||||
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fileFormatVersion: 2
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||||||
|
guid: 95832178489a6f44c8f903c976b62699
|
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|
folderAsset: yes
|
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|
DefaultImporter:
|
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|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
137
Assets/Art/Characters/Materials/New Material.mat
Normal file
@@ -0,0 +1,137 @@
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%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!114 &-2721922283527871689
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||||||
|
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m_PrefabAsset: {fileID: 0}
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|
m_GameObject: {fileID: 0}
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|
m_Enabled: 1
|
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|
m_EditorHideFlags: 0
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|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
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|
m_Name:
|
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|
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
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|
version: 10
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|
--- !u!21 &2100000
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|
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|
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|
serializedVersion: 8
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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|
m_PrefabInstance: {fileID: 0}
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|
m_PrefabAsset: {fileID: 0}
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|
m_Name: New Material
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|
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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|
m_Parent: {fileID: 0}
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|
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|
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|
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|
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||||||
|
stringTagMap:
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|
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|
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|
disabledShaderPasses:
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|
- MOTIONVECTORS
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|
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|
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|
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m_Scale: {x: 1, y: 1}
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|
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|
m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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|
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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||||||
|
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|
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|
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|
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|
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|
m_AllowLocking: 1
|
||||||
8
Assets/Art/Characters/Materials/New Material.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 03c4a7d864e1abd49840173d794467ac
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|
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|
assetBundleName:
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|
assetBundleVariant:
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8
Assets/Art/Characters/NPC.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 0ed7ac3448d741f4bbd78ed534c58210
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|
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|
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userData:
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|
assetBundleName:
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|
assetBundleVariant:
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8
Assets/Art/Characters/NPC/Animations.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 5094300dba191eb4a83c3cf17ddb9959
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|
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userData:
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|
assetBundleName:
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|
assetBundleVariant:
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BIN
Assets/Art/Characters/NPC/Animations/running crawl.fbx
Normal file
110
Assets/Art/Characters/NPC/Animations/running crawl.fbx.meta
Normal file
@@ -0,0 +1,110 @@
|
|||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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478
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Normal file
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Normal file
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||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_LeftShoulder
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_RightShoulder
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_LeftArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_RightArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_LeftForeArm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_RightForeArm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_LeftHand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_RightHand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_LeftToeBase
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_RightToeBase
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_LeftHandThumb1
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_LeftHandThumb2
|
||||||
|
humanName: Left Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_LeftHandThumb3
|
||||||
|
humanName: Left Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_LeftHandRing1
|
||||||
|
humanName: Left Ring Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_LeftHandRing2
|
||||||
|
humanName: Left Ring Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_LeftHandRing3
|
||||||
|
humanName: Left Ring Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_RightHandThumb1
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_RightHandThumb2
|
||||||
|
humanName: Right Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_RightHandThumb3
|
||||||
|
humanName: Right Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_RightHandRing1
|
||||||
|
humanName: Right Ring Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_RightHandRing2
|
||||||
|
humanName: Right Ring Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_RightHandRing3
|
||||||
|
humanName: Right Ring Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: FatZombie_Spine2
|
||||||
|
humanName: UpperChest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: FatZombie(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_Skel
|
||||||
|
parentName: FatZombie(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_Hips
|
||||||
|
parentName: FatZombie_Skel
|
||||||
|
position: {x: -0, y: 0.009000001, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.18097486, w: 0.9834877}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_LeftUpLeg
|
||||||
|
parentName: FatZombie_Hips
|
||||||
|
position: {x: -0.0015852324, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.52804494, w: 0.84921646}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_LeftLeg
|
||||||
|
parentName: FatZombie_LeftUpLeg
|
||||||
|
position: {x: -0.0040390785, y: 3.5527136e-19, z: 0}
|
||||||
|
rotation: {x: 0, y: -0.07438483, z: -0, w: 0.99722964}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_LeftFoot
|
||||||
|
parentName: FatZombie_LeftLeg
|
||||||
|
position: {x: -0.0037040766, y: 0, z: 8.881784e-20}
|
||||||
|
rotation: {x: 0.08741837, y: 0.5656822, z: -0.17390393, w: 0.80132335}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_LeftToeBase
|
||||||
|
parentName: FatZombie_LeftFoot
|
||||||
|
position: {x: -0.0012950042, y: 3.5527136e-19, z: -8.881784e-20}
|
||||||
|
rotation: {x: 0.26549473, y: -0.440527, z: -0.44266683, w: 0.734503}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_RightUpLeg
|
||||||
|
parentName: FatZombie_Hips
|
||||||
|
position: {x: 0.0011834811, y: -0.0010546725, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.6056198, w: 0.7957542}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_RightLeg
|
||||||
|
parentName: FatZombie_RightUpLeg
|
||||||
|
position: {x: -0.0040390785, y: 3.5527136e-19, z: 0}
|
||||||
|
rotation: {x: 0, y: -0.07438483, z: -0, w: 0.99722964}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_RightFoot
|
||||||
|
parentName: FatZombie_RightLeg
|
||||||
|
position: {x: -0.0037040766, y: 1.065814e-18, z: 5.32907e-19}
|
||||||
|
rotation: {x: -0.08741837, y: 0.5656822, z: 0.17390393, w: 0.80132335}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_RightToeBase
|
||||||
|
parentName: FatZombie_RightFoot
|
||||||
|
position: {x: -0.0012950042, y: 7.105427e-19, z: -9.769964e-19}
|
||||||
|
rotation: {x: -0.4404962, y: 0.26551327, z: 0.73452145, w: -0.44265568}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_Spine
|
||||||
|
parentName: FatZombie_Hips
|
||||||
|
position: {x: 0.00022426303, y: 0.00058873266, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.8233994, w: 0.5674623}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_Spine1
|
||||||
|
parentName: FatZombie_Spine
|
||||||
|
position: {x: -0.0011400001, y: 9.126032e-19, z: 0}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_Spine2
|
||||||
|
parentName: FatZombie_Spine1
|
||||||
|
position: {x: -0.0011400001, y: 2.5313086e-19, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.22625417, w: 0.97406834}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_LeftShoulder
|
||||||
|
parentName: FatZombie_Spine2
|
||||||
|
position: {x: -0.001429304, y: 7.105427e-19, z: 0}
|
||||||
|
rotation: {x: 0.06504193, y: -0.104399316, z: 0.5247637, w: 0.8423143}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_LeftArm
|
||||||
|
parentName: FatZombie_LeftShoulder
|
||||||
|
position: {x: -0.000993722, y: -2.8421709e-18, z: -1.9984014e-19}
|
||||||
|
rotation: {x: 0.0036937515, y: 0.122947246, z: 0.02980813, w: 0.9919586}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_LeftForeArm
|
||||||
|
parentName: FatZombie_LeftArm
|
||||||
|
position: {x: -0.00313034, y: 2.8421709e-18, z: -3.5527136e-19}
|
||||||
|
rotation: {x: -0.0044175256, y: 0.03413288, z: -0.02437914, w: 0.99911016}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_LeftHand
|
||||||
|
parentName: FatZombie_LeftForeArm
|
||||||
|
position: {x: -0.002402743, y: -3.9790392e-17, z: -7.105427e-19}
|
||||||
|
rotation: {x: -0.061230484, y: 0.36302793, z: 0.0681908, w: 0.9272603}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_LeftHandThumb1
|
||||||
|
parentName: FatZombie_LeftHand
|
||||||
|
position: {x: -0.00053958944, y: 0, z: 1.7763567e-18}
|
||||||
|
rotation: {x: -0.2748083, y: -0.032221932, z: 0.021050459, w: 0.9607284}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_LeftHandThumb2
|
||||||
|
parentName: FatZombie_LeftHandThumb1
|
||||||
|
position: {x: -0.00023982939, y: -2.8421709e-18, z: 0}
|
||||||
|
rotation: {x: 0.06766276, y: -0.031189967, z: -0.016010728, w: 0.9970921}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_LeftHandThumb3
|
||||||
|
parentName: FatZombie_LeftHandThumb2
|
||||||
|
position: {x: -0.00022888264, y: -2.8421709e-18, z: -3.5527134e-18}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_LeftHandThumb4
|
||||||
|
parentName: FatZombie_LeftHandThumb3
|
||||||
|
position: {x: -0.00024000718, y: 0.0000000010745294, z: -0.0000000019344542}
|
||||||
|
rotation: {x: 0.15389812, y: -0.23029034, z: -0.5338891, w: 0.7989019}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_LeftHandRing1
|
||||||
|
parentName: FatZombie_LeftHand
|
||||||
|
position: {x: -0.00039971407, y: 0.00012194947, z: -0.0006045082}
|
||||||
|
rotation: {x: -0.013590547, y: -0.37760666, z: -0.022771655, w: 0.9255863}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: FatZombie_LeftHandRing2
|
||||||
|
parentName: FatZombie_LeftHandRing1
|
||||||
|
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|
assembly: UnityEngine.CoreModule
|
||||||
|
name: Zombie_Mat
|
||||||
|
second: {fileID: 2100000, guid: 42d5bd4f1806f7b4894e48e5d1dc9b93, type: 2}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
rigImportErrors:
|
||||||
|
rigImportWarnings:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importVisibility: 0
|
||||||
|
importBlendShapes: 0
|
||||||
|
importCameras: 0
|
||||||
|
importLights: 0
|
||||||
|
nodeNameCollisionStrategy: 0
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 0
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Zombie_Hips
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftUpLeg
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightUpLeg
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftLeg
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightLeg
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftFoot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightFoot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftShoulder
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightShoulder
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftForeArm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightForeArm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftToeBase
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightToeBase
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandThumb1
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandThumb2
|
||||||
|
humanName: Left Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandThumb3
|
||||||
|
humanName: Left Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandIndex1
|
||||||
|
humanName: Left Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandIndex2
|
||||||
|
humanName: Left Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandIndex3
|
||||||
|
humanName: Left Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandMiddle1
|
||||||
|
humanName: Left Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandMiddle2
|
||||||
|
humanName: Left Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandMiddle3
|
||||||
|
humanName: Left Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandRing1
|
||||||
|
humanName: Left Ring Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandRing2
|
||||||
|
humanName: Left Ring Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandRing3
|
||||||
|
humanName: Left Ring Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandPinky1
|
||||||
|
humanName: Left Little Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandPinky2
|
||||||
|
humanName: Left Little Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_LeftHandPinky3
|
||||||
|
humanName: Left Little Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandThumb1
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandThumb2
|
||||||
|
humanName: Right Thumb Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandThumb3
|
||||||
|
humanName: Right Thumb Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandIndex1
|
||||||
|
humanName: Right Index Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandIndex2
|
||||||
|
humanName: Right Index Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandIndex3
|
||||||
|
humanName: Right Index Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandMiddle1
|
||||||
|
humanName: Right Middle Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandMiddle2
|
||||||
|
humanName: Right Middle Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandMiddle3
|
||||||
|
humanName: Right Middle Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandRing1
|
||||||
|
humanName: Right Ring Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandRing2
|
||||||
|
humanName: Right Ring Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandRing3
|
||||||
|
humanName: Right Ring Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandPinky1
|
||||||
|
humanName: Right Little Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandPinky2
|
||||||
|
humanName: Right Little Intermediate
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Zombie_RightHandPinky3
|
||||||
|
humanName: Right Little Distal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: UpperChest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
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value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Zombie(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Zombie_ArtStore3D
|
||||||
|
parentName: Zombie(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Zombie_Skel
|
||||||
|
parentName: Zombie(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Zombie_Hips
|
||||||
|
parentName: Zombie_Skel
|
||||||
|
position: {x: -0, y: 0.9305306, z: 0}
|
||||||
|
rotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Zombie_LeftUpLeg
|
||||||
|
parentName: Zombie_Hips
|
||||||
|
position: {x: -0.089099996, y: -0.06269961, z: 0}
|
||||||
|
rotation: {x: 0.9963269, y: -0.078412645, z: -0.002699979, w: 0.034306496}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 1.0000002}
|
||||||
|
- name: Zombie_LeftLeg
|
||||||
|
parentName: Zombie_LeftUpLeg
|
||||||
|
position: {x: -0.00000023024053, y: 0.3793177, z: -0.0000043784316}
|
||||||
|
rotation: {x: 0.1719291, y: -0.000000004656613, z: -0.000000014901161, w: 0.9851094}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 1.0000002}
|
||||||
|
- name: Zombie_LeftFoot
|
||||||
|
parentName: Zombie_LeftLeg
|
||||||
|
position: {x: 0.009486711, y: 0.44460234, z: -0.011301855}
|
||||||
|
rotation: {x: -0.1559698, y: 0.076155, z: -0.012048699, w: 0.98474807}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Zombie_LeftToeBase
|
||||||
|
parentName: Zombie_LeftFoot
|
||||||
|
position: {x: -0.00000000964595, y: 0.062623136, z: -0.1295475}
|
||||||
|
rotation: {x: 0.000025436277, y: -0.000000014901158, z: 9.3132235e-10, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000007, z: 1.0000004}
|
||||||
|
- name: Zombie_RightUpLeg
|
||||||
|
parentName: Zombie_Hips
|
||||||
|
position: {x: 0.0891, y: -0.0627, z: 0}
|
||||||
|
rotation: {x: -0.034306493, y: -0.0026999798, z: 0.078412645, w: 0.9963269}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Zombie_RightLeg
|
||||||
|
parentName: Zombie_RightUpLeg
|
||||||
|
position: {x: 0.000000027159999, y: -0.37931705, z: 0.00000439024}
|
||||||
|
rotation: {x: 0.1719291, y: -0.000000005122274, z: -0.000000025029294, w: 0.9851094}
|
||||||
|
scale: {x: 1, y: 1, z: 0.9999999}
|
||||||
|
- name: Zombie_RightFoot
|
||||||
|
parentName: Zombie_RightLeg
|
||||||
|
position: {x: -0.009486152, y: -0.4446026, z: 0.011301975}
|
||||||
|
rotation: {x: -0.1559698, y: 0.07615499, z: -0.01204869, w: 0.98474807}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Zombie_RightToeBase
|
||||||
|
parentName: Zombie_RightFoot
|
||||||
|
position: {x: -7.9818105e-12, y: -0.06262317, z: 0.12954749}
|
||||||
|
rotation: {x: 0.000025421376, y: 0.000000014901158, z: 0.000000012107191, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Zombie_Spine
|
||||||
|
parentName: Zombie_Hips
|
||||||
|
position: {x: -0, y: 0.15524526, z: -0.011574947}
|
||||||
|
rotation: {x: -0.028659077, y: -0.028659077, z: -0.7065258, w: 0.7065258}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000002, z: 1}
|
||||||
|
- name: Zombie_Spine1
|
||||||
|
parentName: Zombie_Spine
|
||||||
|
position: {x: -0.14291205, y: 0, z: 0}
|
||||||
|
rotation: {x: -0, y: -0, z: 0.000000009313225, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000002, z: 1}
|
||||||
|
- name: Zombie_Spine2
|
||||||
|
parentName: Zombie_Spine1
|
||||||
|
position: {x: -0.14291205, y: 0, z: -1.7763568e-17}
|
||||||
|
rotation: {x: 0.028659077, y: 0.028659077, z: 0.7065258, w: 0.7065258}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Zombie_LeftShoulder
|
||||||
|
parentName: Zombie_Spine2
|
||||||
|
position: {x: -0.07, y: 0.14254905, z: -0.027266758}
|
||||||
|
rotation: {x: 1, y: -0.000020231519, z: 1.1036953e-21, w: -6.819341e-17}
|
||||||
|
scale: {x: 0.9999996, y: 1.0000002, z: 1.0000005}
|
||||||
|
- name: Zombie_LeftArm
|
||||||
|
parentName: Zombie_LeftShoulder
|
||||||
|
position: {x: -0.107073, y: -0.0000056675017, z: 0.0169708}
|
||||||
|
rotation: {x: 0.0000024433293, y: 0.037724502, z: 0.01356964, w: 0.9991961}
|
||||||
|
scale: {x: 0.9999999, y: 1.0000004, z: 1.0000002}
|
||||||
|
- name: Zombie_LeftForeArm
|
||||||
|
parentName: Zombie_LeftArm
|
||||||
|
position: {x: -0.28901008, y: -0.000000058101485, z: 0.00000036531256}
|
||||||
|
rotation: {x: -0.0017465563, y: -0.067906804, z: -0.036038414, w: 0.997039}
|
||||||
|
scale: {x: 0.9999999, y: 1, z: 0.99999994}
|
||||||
|
- name: Zombie_LeftHand
|
||||||
|
parentName: Zombie_LeftForeArm
|
||||||
|
position: {x: -0.26697007, y: -0.014501802, z: -0.00000027251326}
|
||||||
|
rotation: {x: 0.0000048386846, y: -0.000088863046, z: 0.014822776, w: 0.9998902}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Zombie_LeftHandIndex1
|
||||||
|
parentName: Zombie_LeftHand
|
||||||
|
position: {x: -0.096654825, y: 0.0024679468, z: -0.023663273}
|
||||||
|
rotation: {x: -0.053767763, y: -0.06717744, z: -0.12705027, w: 0.9881571}
|
||||||
|
scale: {x: 0.99999994, y: 0.9999998, z: 1}
|
||||||
|
- name: Zombie_LeftHandIndex2
|
||||||
|
parentName: Zombie_LeftHandIndex1
|
||||||
|
position: {x: -0.038936425, y: 0.0000021330345, z: -0.0000008943262}
|
||||||
|
rotation: {x: -0.0000015981486, y: 0.00000400841, z: -0.03893416, w: 0.9992418}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000002, z: 1.0000002}
|
||||||
|
- name: Zombie_LeftHandIndex3
|
||||||
|
parentName: Zombie_LeftHandIndex2
|
||||||
|
position: {x: -0.026538461, y: -0.000001958697, z: -0.0000009987447}
|
||||||
|
rotation: {x: -0.00000005319836, y: -0.00000442218, z: -0.040770985, w: 0.9991686}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 1.0000001}
|
||||||
|
- name: Zombie_LeftHandIndex4
|
||||||
|
parentName: Zombie_LeftHandIndex3
|
||||||
|
position: {x: -0.017492907, y: 0.0000043181253, z: 0.0000000051387192}
|
||||||
|
rotation: {x: 0.00000044429487, y: -0.00000002384638, z: 0.000000011175884,
|
||||||
|
w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Zombie_LeftHandMiddle1
|
||||||
|
parentName: Zombie_LeftHand
|
||||||
|
position: {x: -0.10461795, y: 0.014781373, z: -0.0025139542}
|
||||||
|
rotation: {x: 0.02062988, y: -0.033959, z: -0.14811368, w: 0.9881718}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999998, z: 0.9999997}
|
||||||
|
- name: Zombie_LeftHandMiddle2
|
||||||
|
parentName: Zombie_LeftHandMiddle1
|
||||||
|
position: {x: -0.037201453, y: 0.000002958256, z: -0.0000016957633}
|
||||||
|
rotation: {x: -0.0000009182837, y: -0.0000083185705, z: -0.039942004, w: 0.9992021}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000008, z: 1.0000007}
|
||||||
|
- name: Zombie_LeftHandMiddle3
|
||||||
|
parentName: Zombie_LeftHandMiddle2
|
||||||
|
position: {x: -0.022752319, y: -0.0000017865265, z: -0.00000029931346}
|
||||||
|
rotation: {x: 0.00000020255847, y: -0.000000010849797, z: -0.000000044703484,
|
||||||
|
w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999996, z: 0.99999934}
|
||||||
|
- name: Zombie_LeftHandMiddle4
|
||||||
|
parentName: Zombie_LeftHandMiddle3
|
||||||
|
position: {x: -0.02005779, y: 0.000002933104, z: -0.0000007765197}
|
||||||
|
rotation: {x: 0.00000044511032, y: -0.00000013075557, z: 4.2894223e-14, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 1}
|
||||||
|
- name: Zombie_LeftHandPinky1
|
||||||
|
parentName: Zombie_LeftHand
|
||||||
|
position: {x: -0.08667337, y: 0.03353337, z: 0.029954484}
|
||||||
|
rotation: {x: -0.07266164, y: 0.042568225, z: -0.12864022, w: 0.9881093}
|
||||||
|
scale: {x: 1, y: 0.9999998, z: 0.9999997}
|
||||||
|
- name: Zombie_LeftHandPinky2
|
||||||
|
parentName: Zombie_LeftHandPinky1
|
||||||
|
position: {x: -0.02841044, y: 0.0000000767268, z: -0.0000009720568}
|
||||||
|
rotation: {x: -0.0026520102, y: -0.010123638, z: -0.037350062, w: 0.9992475}
|
||||||
|
scale: {x: 0.99999994, y: 1.0000004, z: 1.0000004}
|
||||||
|
- name: Zombie_LeftHandPinky3
|
||||||
|
parentName: Zombie_LeftHandPinky2
|
||||||
|
position: {x: -0.017561503, y: -0.0000061667492, z: -0.0000010482958}
|
||||||
|
rotation: {x: 0.00000093644485, y: -0.00000008195639, z: 0.00000012687815, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000005, z: 1.0000006}
|
||||||
|
- name: Zombie_LeftHandPinky4
|
||||||
|
parentName: Zombie_LeftHandPinky3
|
||||||
|
position: {x: -0.016687596, y: 0.0000016001787, z: -0.0000003607809}
|
||||||
|
rotation: {x: -0.0000015334225, y: -0.000000007450459, z: -0.000000089035765,
|
||||||
|
w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1.0000006, z: 1.0000004}
|
||||||
|
- name: Zombie_LeftHandRing1
|
||||||
|
parentName: Zombie_LeftHand
|
||||||
|
position: {x: -0.09220348, y: 0.022440163, z: 0.013833655}
|
||||||
|
rotation: {x: -0.15666364, y: 0.0520071, z: -0.13018343, w: 0.9776523}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1}
|
||||||
|
- name: Zombie_LeftHandRing2
|
||||||
|
parentName: Zombie_LeftHandRing1
|
||||||
|
position: {x: -0.039322346, y: -0.00000026176647, z: -0.0000014322205}
|
||||||
|
rotation: {x: -0.0000016987314, y: -0.0000028125926, z: -0.03876123, w: 0.99924856}
|
||||||
|
scale: {x: 0.99999994, y: 1.0000006, z: 1.0000007}
|
||||||
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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useFileUnits: 1
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|
weldVertices: 1
|
||||||
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bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
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secondaryUVMinObjectScale: 1
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|
secondaryUVPackMargin: 4
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useFileScale: 1
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strictVertexDataChecks: 0
|
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tangentSpace:
|
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|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
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max: {x: 0, y: 0, z: 0}
|
||||||
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value: {x: 0, y: 0, z: 0}
|
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length: 0
|
||||||
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modified: 0
|
||||||
|
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|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
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max: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
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length: 0
|
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modified: 0
|
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|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
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max: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
|
||||||
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length: 0
|
||||||
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modified: 0
|
||||||
|
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|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
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max: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
|
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length: 0
|
||||||
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modified: 0
|
||||||
|
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|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
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max: {x: 0, y: 0, z: 0}
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||||||
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value: {x: 0, y: 0, z: 0}
|
||||||
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length: 0
|
||||||
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modified: 0
|
||||||
|
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|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
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|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
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|
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|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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|
max: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
|
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|
length: 0
|
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|
modified: 0
|
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|
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|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
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value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
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|
modified: 0
|
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|
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|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
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|
max: {x: 0, y: 0, z: 0}
|
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|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
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|
value: {x: 0, y: 0, z: 0}
|
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|
length: 0
|
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|
modified: 0
|
||||||
|
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|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||