added temp scene and wave based enemy
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@@ -30,7 +30,7 @@ Material:
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m_InvalidKeywords:
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- _METALLICGLOSSMAP
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap:
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@@ -27,7 +27,7 @@ Material:
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap:
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