added temp scene and wave based enemy

This commit is contained in:
Mausham
2026-01-01 17:48:58 -08:00
parent eeea619790
commit 15a7bed129
623 changed files with 15683 additions and 1206 deletions

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using UnityEngine;
namespace Darkmatter.Core
{
public interface IAudioService
{
void PlayMusic(AudioId id);
void StopMusic();
void PlaySFX(AudioId id,float volume);
void PlaySFXAt(AudioId id, UnityEngine.Vector3 position);
}
}

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fileFormatVersion: 2
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