separated weapon class left to separate logic and implementation
This commit is contained in:
@@ -0,0 +1,9 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Darkmatter.Core
|
||||
{
|
||||
public interface IAimProvider
|
||||
{
|
||||
public Vector3 AimDir { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ebad764a0da2b7b4d8273baf63dd5500
|
||||
Reference in New Issue
Block a user