started building logics for enemy
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@@ -28,7 +28,7 @@ namespace Darkmatter.App
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builder.RegisterComponent<ITargetProvider>(TargetProvider);
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builder.RegisterComponent(playerConfig);
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builder.RegisterComponent(cameraConfig);
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builder.RegisterComponent<IWeapon>(gunWeapon);
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builder.RegisterComponent<IReloadableWeapon>(gunWeapon);
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builder.Register<PlayerStateMachine>(Lifetime.Scoped);
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builder.RegisterComponentInHierarchy<CameraService>().As<ICameraService>();
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}
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