started building logics for enemy
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@@ -5,7 +5,7 @@ namespace Darkmatter.Core
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{
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public interface IPlayerAnim : IHumonoidAnim
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{
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public void PlayReloadAnim(IWeapon currentWeapon);
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public void PlayReloadAnim(IReloadableWeapon reloadableWeapon);
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void PlayShootAnim();
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}
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}
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