added gamescreen UI and simple start menu
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@@ -8,5 +8,6 @@ namespace Darkmatter.Core
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public void PlayMovementAnim(Vector2 velocity);
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public void PlayReloadAnim(IReloadableWeapon reloadableWeapon);
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void PlayShootAnim();
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void PlayDeadAnim();
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}
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}
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@@ -2,7 +2,7 @@ using UnityEngine;
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namespace Darkmatter.Core
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{
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public interface IPlayerPawn
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public interface IPlayerPawn : IDamageable
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{
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bool isGrounded { get; }
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