started adding enemy factory
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9
Assets/Darkmatter/Code/Core/Factory/IEnemyFactory.cs
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9
Assets/Darkmatter/Code/Core/Factory/IEnemyFactory.cs
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using UnityEngine;
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namespace Darkmatter.Core
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{
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public interface IEnemyFactory
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{
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IEnemyPawn GetEnemy(ZombieType type);
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 3089e498135722943b5e535be3721398
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