added enemy dead animation
This commit is contained in:
@@ -9,6 +9,7 @@ namespace Darkmatter.Core
|
||||
bool canAttack { get; }
|
||||
string WeaponName { get; }
|
||||
public int AmmoCount { get; }
|
||||
public int maxAmmoCount { get; }
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user