added enemy factory and pool
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@@ -340,7 +340,7 @@ Transform:
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m_GameObject: {fileID: 330585543}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -25.7, y: 2.211, z: 15.139999}
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m_LocalPosition: {x: -25.7, y: 2.211, z: 16.14}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -16007,7 +16007,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: a025e89a66ec0f147a00c91dcb63c22f, type: 3}
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m_Name:
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m_EditorClassIdentifier: PresentationAssembly::Darkmatter.Presentation.EnemiesSpawnner
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enemiesCount: 2
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enemiesPerWave: 6
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--- !u!1 &1188606426
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GameObject:
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m_ObjectHideFlags: 0
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