added enemy factory and pool

This commit is contained in:
Mausham
2025-12-31 22:09:12 +05:45
parent 3470ca4dc6
commit d258428496
10 changed files with 94 additions and 31 deletions

View File

@@ -340,7 +340,7 @@ Transform:
m_GameObject: {fileID: 330585543}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -25.7, y: 2.211, z: 15.139999}
m_LocalPosition: {x: -25.7, y: 2.211, z: 16.14}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -16007,7 +16007,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: a025e89a66ec0f147a00c91dcb63c22f, type: 3}
m_Name:
m_EditorClassIdentifier: PresentationAssembly::Darkmatter.Presentation.EnemiesSpawnner
enemiesCount: 2
enemiesPerWave: 6
--- !u!1 &1188606426
GameObject:
m_ObjectHideFlags: 0