added main menu
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@@ -45,6 +45,7 @@ namespace Darkmatter.Domain
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public void Die()
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{
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if (enemyPawn.isDead) return;
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enemyAnimController.PlayDeadAnim();
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audioService.PlaySFXAt(AudioId.Zombie_Death,enemyPawn.ReturnMyPos());
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enemyPawn.Die();
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