List of new features, bug fixes and improvements # Version 1.4.19 * AGENTS.md support for agentic AI, copilot-instructions.md support is deprecated * Visual Studio 2026 compatibility * Bugfix for completions and inline visuals for sorting layer related members * Can unspecify max_tokens,temperature and top_p in the gpt request options * Gpt libraries and models are updated # Version 1.4.18 * New code completions: Material/Shader * New inline visuals: Material/Shader * Bugfix for inline text visuals when document is edited * Bugfix for completions for constructor method arguments * Hotfix for InputManager data fetching with custom tags * Gpt models are updated # Version 1.4.17 * Hotfix for Unity compile error # Version 1.4.16 * New code completions: RenderingLayerMask (Unity 6 and newer only) * New inline visuals: RenderingLayerMask (Unity 6 and newer only), and LayerMask * Hotfix for Unity editor freezes * Hotfix for inline visuals not showing properly when changing document in Visual Studio * Category SortingLayer removed, its items are now under category Layer * Minor fix for output window in Visual Studio * Gpt libraries and models are updated # Version 1.4.15 * Hotfix for code completion for attributes # Version 1.4.14 * New code completions: Attributes and preprocessor directives (#if, #elif) * New gpt feature: Add mode, gpt can add new files to the project * New gpt feature: For CodeLens, follow-up question and custom prompt * Gpt responses are logged to Visual Studio output window # Version 1.4.13 * Hotfix for gpt requests of OpenAI-API-Compatible platforms # Version 1.4.12 * Additional properties options added for gpt requests * Version number mistype fix for Unity asset package # Version 1.4.11 * Hotfix for gpt options page * Fix for applying transformers for newer versions of Visual Studio * Arm64 architecture support # Version 1.4.10 * Animations added to context aware instructions * Hotfix for context aware integrations (for GitHub Copilot) # Version 1.4.9 * Hotfix for gpt options page # Version 1.4.8 * Version bump for sister Visual Studio extensions # Version 1.4.7 * New gpt feature: Integration into GitHub Copilot. Can now feed GitHub Copilot with project/scene/game-object details. * Auto updater for itch.io builds # Version 1.4.6 * Updated binaries with new build parameters # Version 1.4.5 * Version skipped by mistake ^-^ # Version 1.4.4 * Hotfix for Unity package compile error # Version 1.4.3 * New gpt provider: OpenAI API Compatible, for web/cloud services that supports OpenAI SDK standards # Version 1.4.2 * Bugfix for formatting and title of logging * Bugfix for CodeLens2Gpt when closing document # Version 1.4.1 * New gpt provider: Ollama, can use LLMs from local machine or private network # Version 1.4.0 * Gpt backend has been reimplemented for latest models and LLM trends * New gpt provider: Anthropic (Claude), can be used as an alternative to OpenAI ChatGPT and Google Gemini * New gpt provider: DeepSeek, can be used as an alternative to OpenAI ChatGPT and Google Gemini * New code completions: Scene management classes can be auto completed * New inline visuals: Scene management classes can display inline information # Version 1.3.12 * Hotfix for Microsoft Marketplace manifest file # Version 1.3.11 * Hotfix for Microsoft Marketplace manifest file # Version 1.3.10 * Hotfix for type resolving * Usability improvements for VSCode exporter * More filters for expected error logs # Version 1.3.9 * Hotfix for Unity sink # Version 1.3.8 * Hotfix for Unity sink # Version 1.3.7 * Bugfix for exporter/updater * Bugfix for logging options # Version 1.3.6 * VSCode readme updated # Version 1.3.5 * JSON library switched back to Newtonsoft.JSON * Rule xml files removed from Unity asset * Unnessary analyzer binaries are removed from Roslyn Analyzer # Version 1.3.4 * Stability improvements for network (mqttnet) * Hotfix for JSON mapping # Version 1.3.3 * Full version for VSCode is released! * Fix for VSCode adorments when document is modified * Binary files removed from Unity asset * Bugfix for network (mqttnet server) * VSCode extension stability improvements * VSCode roslyn analyzer stability improvements # Version 1.3.2 * Fixed cross-platform issues for Linux and macOS # Version 1.3.1 * Updated VSCode manifest and readme # Version 1.3.0 * Initial release for VSCode # Version 1.2.6 * Exporting when Unity is in play mode * Some error messages have been made more user friendly # Version 1.2.5 * Released on itch.io https://meryel.itch.io/unity-code-assist * Url changes # Version 1.2.4 * Bugfix for exporter with long file paths * Bugfix for retrieving animation and animator data # Version 1.2.3 * Bugfix for exporter when overwriting files * Bugfix for inline visuals when active game object changes # Version 1.2.2 * Bugfix for exporter when facing race condition # Version 1.2.1 * Typo fix for Options page * Bugfix for retrieving animation and animator data # Version 1.2.0 * New gpt provider: Google Gemini, can be used as an alternative to OpenAI ChatGPT * New feature: CodeLens2Gpt. Can request gpt queries from the CodeLens of methods and classes * New feature: Context aware gpt, gpt prompts are embedded with Unity, scene and object information * New feature: Package, asset has relocated under Packages directory (from Assets directýry), along with Unity setup menu items * New code completions: Animation and Animator classes and Invoke/Coroutine/Broadcast methods can be auto completed * New inline visuals: Animation and Animator classes can display inline information # Version 1.1.12 * External binary files have been customized and minimized * Domain reloading time have been reduced * Stability and usability improvements for exporter/updater * Bugfix for Feedback window # Version 1.1.11 * Gpt completion endpoint fixed for OpenAI API changes * Bugfix for Input Manager monitor * Bugfix for logging to Visual Studio output window * Bugfix for About window # Version 1.1.10 * Version skipped for compatibility with other assets # Version 1.1.9 * Gpt support for chat and edit * More options added for Gpt * Overall stability improvements * Exporter shows file locks if update/export is unsuccessful # Version 1.1.8 * Bugfix for non-Unity solutions # Version 1.1.7 * Bugfix for Visual Studio freeze # Version 1.1.6 * Gpt support added for shader files * Stability improvements for Unity.ScriptFinder # Version 1.1.5 * Stability and usability improvements for exporter/updater * Bugfix for Transformer Linq and Auto Input Manager * Usability for Transformer window, disabling it if not connected to Unity * Enhancement for completions, sorting numerical values correctly https://github.com/merryyellow/Unity-Code-Assist/issues/6 # Version 1.1.4 * Auto Input Manager is now compatible with binary asset files * Stability and usability improvements for Transformer windows # Version 1.1.3 * Analyzers are working at a separate process https://github.com/merryyellow/Unity-Code-Assist/issues/20 * Inline visuals stability and performance improvements https://github.com/merryyellow/Unity-Code-Assist/issues/22 https://github.com/merryyellow/Unity-Code-Assist/issues/24 * Exporter/updater stability improvements https://github.com/merryyellow/Unity-Code-Assist/issues/19 https://github.com/merryyellow/Unity-Code-Assist/issues/23 * Transformer window stability improvements https://github.com/merryyellow/Unity-Code-Assist/issues/21 * Bugfix for Gpt busy icon positioning https://github.com/merryyellow/Unity-Code-Assist/issues/24 # Version 1.1.2 * Bugfix for Yaml file parsing of InputManager # Version 1.1.1 * Bugfix for error handling of binary file parsing # Version 1.1.0 * New feature: Generative AI. Use OpenAI ChatGPT within comments to complete your code * New feature: Visual Studio menus. Access Unity Code Assist from "Extensions"->"Unity Code Assist" * New code completions: PlayerPrefs, EditorPrefs and Input classes' methods can be auto completed * New inline visuals: PlayerPrefs, EditorPrefs and Input classes' methods can display inline information * New code transformer: Auto Input Manager. Converts legacy input code into the new Input Manager # Version 1.0.0.21 * Stability improvements for Unity ScriptFinder class # Version 1.0.0.20 * Bugfix for crash at startup https://github.com/merryyellow/Unity-Code-Assist/issues/18 # Version 1.0.0.19 * More logging for error tracking # Version 1.0.0.18 * Overall stability improvements, nullable references enabled for codebase * Stability improvements for communications, when reconnection occurs # Version 1.0.0.17 * Stability improvements for Unity ScriptFinder class # Version 1.0.0.16 * Bugfix for Visual Studio events concurrency # Version 1.0.0.15 * Visual Studio events are reimplemented for both stability and performance * Removal of possible Task deadlocks * Usability improvements for exporter/updater * Bugfix for exporter/updater, where prompts can appear twice * Bugfix for Inline Texts, where const null identifier may raise exceptions https://github.com/merryyellow/Unity-Code-Assist/issues/16 * Bugfix for communications, where tags&layers are sent for the first time # Version 1.0.0.14 * Usability improvements for Visual Studio Status window where project is not a Unity project * Bugfix for communication reinitialization, where projects are closed and opened from Visual Studio https://github.com/merryyellow/Unity-Code-Assist/issues/15 * Bugfix for Visual Studio events' initialization https://github.com/merryyellow/Unity-Code-Assist/issues/14 # Version 1.0.0.13 * Bugfix for Unity where target object is neither Component nor MonoBehaviour https://github.com/merryyellow/Unity-Code-Assist/issues/13 # Version 1.0.0.12 * New Feature: Updating Unity asset from Visual Studio * New Feature: Online error reporting of Unity errors * Usability improvement for Visual Studio Feedback window * Bugfix for Inline Texts where there is no class declaration https://github.com/merryyellow/Unity-Code-Assist/issues/5 * Bugfix for Code Completion where there is no class declaration https://github.com/merryyellow/Unity-Code-Assist/issues/10 * Bugfix for Visual Studio output window, where it may be unavailable # Version 1.0.0.11 * Bugfix for Visual Studio events' initialization https://github.com/merryyellow/Unity-Code-Assist/issues/3 * Exporter now has more logs # Version 1.0.0.10 * Bugfix for Inline Texts where leading trivia is absent https://github.com/merryyellow/Unity-Code-Assist/issues/1 * Bugfix for Visual Studio events' initialization https://github.com/merryyellow/Unity-Code-Assist/issues/2 # Version 1.0.0.9 * Minor adjustments for initialization logging # Version 1.0.0.8 * Online analytics added * Bugfix for Inline Texts, Visual Studio code preview screen does not raise any exception anymore # Version 1.0.0.7 * Online error tracker added # Version 1.0.0.6 * Exporter is always disabled for non Unity projects # Version 1.0.0.5 * Lite version released at Visual Studio Marketplace * Exporting Unity asset from Visual Studio * Unity package become package independent (Removed Newtonsoft.Json dependency) # Version 1.0.0 * First release! * Released on Unity Asset Store