Files
MobileShooter/Assets/Darkmatter/Code/Core/Utility/Enums.cs
2026-01-01 17:48:58 -08:00

25 lines
298 B
C#

using UnityEngine;
namespace Darkmatter.Core
{
public enum ZombieType
{
Fat,
slim
}
public enum AudioId
{
Music_Gameplay,
Music_Menu,
Gun_Fire,
Gun_Reload,
Zombie_Growl,
Zombie_Death,
UI_Click
}
}