Files
MobileShooter/Assets/Darkmatter/Code/Presentation/UI/MenuScreen.cs
2026-01-04 16:41:13 -08:00

18 lines
346 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
namespace Darkmatter.Presentation
{
public class MenuScreen : MonoBehaviour
{
private void Start()
{
Cursor.lockState = CursorLockMode.None;
}
public void OnPlayBtnClick()
{
SceneManager.LoadScene(1);
}
}
}