input refactored

This commit is contained in:
Mausham
2025-12-15 21:51:34 +05:45
parent a166fe2861
commit 05287c4b73
10 changed files with 41 additions and 25 deletions

View File

@@ -1,4 +1,5 @@
using System;
using Unity.Mathematics;
using UnityEngine;
using UnityEngine.InputSystem;
@@ -15,8 +16,6 @@ public class InputReaderSO : ScriptableObject, GameInputAction.IPlayerActions ,
}
public bool isMouseButtonPressed { get;private set; }
private bool blockedInput = false;
private Vector2 _dragInput;
private GameInputAction action;