solved input related problem

This commit is contained in:
Mausham
2025-12-15 22:42:54 +05:45
parent 16f6d703f9
commit 26ec112734
3 changed files with 10 additions and 8 deletions

View File

@@ -11270,6 +11270,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Player
jumpForce: 3
gravity: 7
rb: {fileID: 581798941}
splashObject: {fileID: 9000420296853654146, guid: 28c1e4391077e5c4e98f5924dc346fd9, type: 3}
splashParent: {fileID: 1850425825}
@@ -13729,9 +13730,6 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::PlatformManager
inputScale: 360
maxAngularSpeed: 25
acceleration: 150
deceleration: 170
--- !u!1 &1942266448
GameObject:
m_ObjectHideFlags: 0

View File

@@ -24,7 +24,6 @@ public class Player : MonoBehaviour, IPlayer
isDead = false;
}
private void OnCollisionEnter(Collision collision)
{
ShowAndHideSplash(collision);