added platfrom break effect

This commit is contained in:
Mausham
2025-12-16 12:34:37 -08:00
parent 26ec112734
commit 4333a328f0
21 changed files with 5574 additions and 47 deletions

View File

@@ -8,18 +8,19 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PlayerDeadParticles
m_Shader: {fileID: 4800000, guid: 13c02b14c4d048fa9653293d54f6e0e1, type: 3}
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- MOTIONVECTORS
- DepthOnly
@@ -33,7 +34,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: 80b74a073fa3027458f3b3ff5346f10b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
@@ -57,7 +58,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0}
m_Texture: {fileID: 2800000, guid: 80b74a073fa3027458f3b3ff5346f10b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: