added player and danger platfroms
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@@ -9,5 +9,6 @@ EditorBuildSettings:
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path: Assets/Scenes/SampleScene.unity
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guid: 99c9720ab356a0642a771bea13969a05
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m_configObjects:
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com.unity.input.settings: {fileID: 11400000, guid: 2d83205f1e741964f944c622640bd1e2, type: 2}
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com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
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m_UseUCBPForAssetBundles: 0
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@@ -922,7 +922,7 @@ PlayerSettings:
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qnxGraphicConfPath:
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apiCompatibilityLevel: 6
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captureStartupLogs: {}
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activeInputHandler: 2
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activeInputHandler: 1
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windowsGamepadBackendHint: 0
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cloudProjectId: 54d670be-638d-4e43-b78b-9ddf7653f362
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framebufferDepthMemorylessMode: 0
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@@ -5,6 +5,7 @@ TagManager:
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serializedVersion: 3
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tags:
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- Platform
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- Death
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layers:
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- Default
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- TransparentFX
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