Initial commit
This commit is contained in:
2
.gitattributes
vendored
Normal file
2
.gitattributes
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
# Auto detect text files and perform LF normalization
|
||||
* text=auto
|
||||
75
.gitignore
vendored
Normal file
75
.gitignore
vendored
Normal file
@@ -0,0 +1,75 @@
|
||||
# This .gitignore file should be placed at the root of your Unity project directory
|
||||
#
|
||||
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
|
||||
#
|
||||
.utmp/
|
||||
/[Ll]ibrary/
|
||||
/[Tt]emp/
|
||||
/[Oo]bj/
|
||||
/[Bb]uild/
|
||||
/[Bb]uilds/
|
||||
/[Ll]ogs/
|
||||
/[Uu]ser[Ss]ettings/
|
||||
*.log
|
||||
|
||||
# MemoryCaptures can get excessive in size.
|
||||
# They also could contain extremely sensitive data
|
||||
/[Mm]emoryCaptures/
|
||||
|
||||
# Recordings can get excessive in size
|
||||
/[Rr]ecordings/
|
||||
|
||||
# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||
# /[Aa]ssets/AssetStoreTools*
|
||||
|
||||
# Autogenerated Jetbrains Rider plugin
|
||||
/[Aa]ssets/Plugins/Editor/JetBrains*
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||||
|
||||
# Visual Studio cache directory
|
||||
.vs/
|
||||
|
||||
# Gradle cache directory
|
||||
.gradle/
|
||||
|
||||
# Autogenerated VS/MD/Consulo solution and project files
|
||||
ExportedObj/
|
||||
.consulo/
|
||||
*.csproj
|
||||
*.unityproj
|
||||
*.sln
|
||||
*.suo
|
||||
*.tmp
|
||||
*.user
|
||||
*.userprefs
|
||||
*.pidb
|
||||
*.booproj
|
||||
*.svd
|
||||
*.pdb
|
||||
*.mdb
|
||||
*.opendb
|
||||
*.VC.db
|
||||
|
||||
# Unity3D generated meta files
|
||||
*.pidb.meta
|
||||
*.pdb.meta
|
||||
*.mdb.meta
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||||
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||||
# Unity3D generated file on crash reports
|
||||
sysinfo.txt
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||||
|
||||
# Builds
|
||||
*.apk
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||||
*.aab
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||||
*.unitypackage
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||||
*.unitypackage.meta
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||||
*.app
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||||
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||||
# Crashlytics generated file
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||||
crashlytics-build.properties
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||||
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||||
# Packed Addressables
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||||
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
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||||
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||||
# Temporary auto-generated Android Assets
|
||||
/[Aa]ssets/[Ss]treamingAssets/aa.meta
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||||
/[Aa]ssets/[Ss]treamingAssets/aa/*
|
||||
5
.vscode/extensions.json
vendored
Normal file
5
.vscode/extensions.json
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"recommendations": [
|
||||
"visualstudiotoolsforunity.vstuc"
|
||||
]
|
||||
}
|
||||
10
.vscode/launch.json
vendored
Normal file
10
.vscode/launch.json
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
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||||
"name": "Attach to Unity",
|
||||
"type": "vstuc",
|
||||
"request": "attach"
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||||
}
|
||||
]
|
||||
}
|
||||
71
.vscode/settings.json
vendored
Normal file
71
.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,71 @@
|
||||
{
|
||||
"files.exclude": {
|
||||
"**/.DS_Store": true,
|
||||
"**/.git": true,
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||||
"**/.vs": true,
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||||
"**/.gitmodules": true,
|
||||
"**/.vsconfig": true,
|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
"**/*.unityproj": true,
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||||
"**/*.dll": true,
|
||||
"**/*.exe": true,
|
||||
"**/*.pdf": true,
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||||
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||||
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||||
"**/*.wav": true,
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||||
"**/*.gif": true,
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||||
"**/*.ico": true,
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||||
"**/*.jpg": true,
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||||
"**/*.jpeg": true,
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||||
"**/*.png": true,
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||||
"**/*.psd": true,
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||||
"**/*.tga": true,
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||||
"**/*.tiff": true,
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||||
"**/*.3ds": true,
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||||
"**/*.3DS": true,
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||||
"**/*.fbx": true,
|
||||
"**/*.FBX": true,
|
||||
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|
||||
"**/*.LXO": true,
|
||||
"**/*.ma": true,
|
||||
"**/*.MA": true,
|
||||
"**/*.obj": true,
|
||||
"**/*.OBJ": true,
|
||||
"**/*.asset": true,
|
||||
"**/*.cubemap": true,
|
||||
"**/*.flare": true,
|
||||
"**/*.mat": true,
|
||||
"**/*.meta": true,
|
||||
"**/*.prefab": true,
|
||||
"**/*.unity": true,
|
||||
"build/": true,
|
||||
"Build/": true,
|
||||
"Library/": true,
|
||||
"library/": true,
|
||||
"obj/": true,
|
||||
"Obj/": true,
|
||||
"Logs/": true,
|
||||
"logs/": true,
|
||||
"ProjectSettings/": true,
|
||||
"UserSettings/": true,
|
||||
"temp/": true,
|
||||
"Temp/": true
|
||||
},
|
||||
"files.associations": {
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||||
"*.asset": "yaml",
|
||||
"*.meta": "yaml",
|
||||
"*.prefab": "yaml",
|
||||
"*.unity": "yaml",
|
||||
},
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||||
"explorer.fileNesting.enabled": true,
|
||||
"explorer.fileNesting.patterns": {
|
||||
"*.sln": "*.csproj",
|
||||
"*.slnx": "*.csproj"
|
||||
},
|
||||
"dotnet.defaultSolution": "HelixJump.slnx"
|
||||
}
|
||||
6
.vsconfig
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6
.vsconfig
Normal file
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"version": "1.0",
|
||||
"components": [
|
||||
"Microsoft.VisualStudio.Workload.ManagedGame"
|
||||
]
|
||||
}
|
||||
14
AGENTS.md
Normal file
14
AGENTS.md
Normal file
@@ -0,0 +1,14 @@
|
||||
<!-- UNITY CODE ASSIST INSTRUCTIONS START -->
|
||||
- Project name: HelixJump
|
||||
- Unity version: Unity 6000.3.0f1
|
||||
- Active scene:
|
||||
- Name: SampleScene
|
||||
- Tags:
|
||||
- Untagged, Respawn, Finish, EditorOnly, MainCamera, Player, GameController, Platform
|
||||
- Layers:
|
||||
- Default, TransparentFX, Ignore Raycast, Water, UI
|
||||
- Active game object:
|
||||
- Name: CinemachineCamera
|
||||
- Tag: Untagged
|
||||
- Layer: Default
|
||||
<!-- UNITY CODE ASSIST INSTRUCTIONS END -->
|
||||
1240
Assets/GameInputs.cs
Normal file
1240
Assets/GameInputs.cs
Normal file
File diff suppressed because it is too large
Load Diff
2
Assets/GameInputs.cs.meta
Normal file
2
Assets/GameInputs.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 057d2bf293930d445b37a43054749679
|
||||
612
Assets/GameInputs.inputactions
Normal file
612
Assets/GameInputs.inputactions
Normal file
@@ -0,0 +1,612 @@
|
||||
{
|
||||
"version": 1,
|
||||
"name": "GameInputs",
|
||||
"maps": [
|
||||
{
|
||||
"name": "Player",
|
||||
"id": "df70fa95-8a34-4494-b137-73ab6b9c7d37",
|
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"actions": [
|
||||
{
|
||||
"name": "Drag",
|
||||
"type": "Value",
|
||||
"id": "54e956de-82e3-4015-81a8-136684fb454d",
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"expectedControlType": "",
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"initialStateCheck": true
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],
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"bindings": [
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{
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||||
"name": "",
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||||
"id": "cd60ba9b-f92e-4ec7-bfb6-c97e1cccedab",
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||||
"path": "<Touchscreen>/touch0/delta",
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"interactions": "",
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"processors": "",
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"groups": ";XR",
|
||||
"action": "Drag",
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{
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"name": "UI",
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|
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|
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|
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|
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
],
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||||
"bindings": [
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
"groups": "",
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
"groups": ";Gamepad",
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||||
"action": "Navigate",
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||||
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||||
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||||
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||||
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||||
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||||
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||||
"path": "<Gamepad>/rightStick/down",
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||||
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|
||||
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||||
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||||
"action": "Navigate",
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||||
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|
||||
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|
||||
},
|
||||
{
|
||||
"name": "left",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"groups": ";Gamepad",
|
||||
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|
||||
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|
||||
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|
||||
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||||
{
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
"processors": "",
|
||||
"groups": ";Gamepad",
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||||
"action": "Navigate",
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||||
"isComposite": false,
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||||
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||||
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||||
{
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||||
"name": "right",
|
||||
"id": "1f04d9bc-c50b-41a1-bfcc-afb75475ec20",
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||||
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||||
"interactions": "",
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||||
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||||
"groups": ";Gamepad",
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||||
"action": "Navigate",
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||||
"isComposite": false,
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||||
"isPartOfComposite": true
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||||
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||||
{
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||||
"name": "",
|
||||
"id": "fb8277d4-c5cd-4663-9dc7-ee3f0b506d90",
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||||
"path": "<Gamepad>/dpad",
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||||
"interactions": "",
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||||
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||||
"groups": ";Gamepad",
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||||
"action": "Navigate",
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||||
"isComposite": false,
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||||
"isPartOfComposite": false
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||||
},
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||||
{
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||||
"name": "Joystick",
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||||
"path": "2DVector",
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||||
"groups": "",
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||||
"action": "Navigate",
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||||
"isComposite": true,
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||||
"isPartOfComposite": false
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||||
},
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{
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||||
"name": "up",
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||||
"id": "3db53b26-6601-41be-9887-63ac74e79d19",
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||||
"path": "<Joystick>/stick/up",
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||||
"interactions": "",
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||||
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||||
"groups": "Joystick",
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||||
"action": "Navigate",
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||||
"isComposite": false,
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||||
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||||
},
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||||
{
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||||
"name": "down",
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||||
"id": "0cb3e13e-3d90-4178-8ae6-d9c5501d653f",
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"path": "<Joystick>/stick/down",
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||||
"interactions": "",
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||||
"processors": "",
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||||
"groups": "Joystick",
|
||||
"action": "Navigate",
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||||
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||||
"isPartOfComposite": true
|
||||
},
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{
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||||
"name": "left",
|
||||
"id": "0392d399-f6dd-4c82-8062-c1e9c0d34835",
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"path": "<Joystick>/stick/left",
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||||
"interactions": "",
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||||
"processors": "",
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||||
"groups": "Joystick",
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||||
"action": "Navigate",
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"isComposite": false,
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||||
"isPartOfComposite": true
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||||
},
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{
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8
Assets/Scripts.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
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guid: ff508de0bf06bd3489c11c23478c832b
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folderAsset: yes
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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6
Assets/Scripts/IInputReader.cs
Normal file
6
Assets/Scripts/IInputReader.cs
Normal file
@@ -0,0 +1,6 @@
|
||||
using UnityEngine;
|
||||
|
||||
public interface IInputReader
|
||||
{
|
||||
Vector2 DragInput { get; }
|
||||
}
|
||||
2
Assets/Scripts/IInputReader.cs.meta
Normal file
2
Assets/Scripts/IInputReader.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4fd243b30ced38840a3173920b99929f
|
||||
26
Assets/Scripts/InputReader.cs
Normal file
26
Assets/Scripts/InputReader.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
using static GameInputs;
|
||||
|
||||
public class InputReader : ScriptableObject, IInputReader, IPlayerActions
|
||||
{
|
||||
private GameInputs _inputActions;
|
||||
|
||||
public Vector2 DragInput { get; private set;}
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
if (_inputActions == null)
|
||||
{
|
||||
_inputActions = new GameInputs();
|
||||
_inputActions.Player.SetCallbacks(this);
|
||||
}
|
||||
_inputActions.Enable();
|
||||
}
|
||||
public void OnDrag(InputAction.CallbackContext context)
|
||||
{
|
||||
DragInput = context.ReadValue<Vector2>();
|
||||
Debug.Log(DragInput);
|
||||
}
|
||||
|
||||
}
|
||||
2
Assets/Scripts/InputReader.cs.meta
Normal file
2
Assets/Scripts/InputReader.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bf23afefa375da349994d4977b4ffe60
|
||||
8
Assets/Scripts/LifeTimeScope.meta
Normal file
8
Assets/Scripts/LifeTimeScope.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b41ba7e7c457a844493479d95fe677f9
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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||||
22
Assets/Scripts/LifeTimeScope/GameLifeTimeScope.cs
Normal file
22
Assets/Scripts/LifeTimeScope/GameLifeTimeScope.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using JetBrains.Annotations;
|
||||
using UnityEngine;
|
||||
using VContainer;
|
||||
using VContainer.Unity;
|
||||
|
||||
public class GameLifeTimeScope : LifetimeScope
|
||||
{
|
||||
[SerializeField] private InputReader inputReader;
|
||||
protected override void Configure(IContainerBuilder builder)
|
||||
{
|
||||
|
||||
builder.RegisterComponentInHierarchy<PlatformPool>();
|
||||
builder.RegisterComponentInHierarchy<JumpingBall>();
|
||||
builder.RegisterComponentInHierarchy<PlatformManager>();
|
||||
builder.RegisterComponent<IInputReader>(inputReader);
|
||||
}
|
||||
|
||||
public void IsWorking()
|
||||
{
|
||||
Debug.Log("True");
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/LifeTimeScope/GameLifeTimeScope.cs.meta
Normal file
2
Assets/Scripts/LifeTimeScope/GameLifeTimeScope.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5f8d7d43c7f4a3d4d876897769dbf418
|
||||
8
Assets/Scripts/PlatformScript.meta
Normal file
8
Assets/Scripts/PlatformScript.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f9b8db002cacc004caf00038e55a001f
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleVariant:
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27
Assets/Scripts/PlatformScript/Platform.cs
Normal file
27
Assets/Scripts/PlatformScript/Platform.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using VContainer;
|
||||
|
||||
public class Platform : MonoBehaviour
|
||||
{
|
||||
private Transform playerTransform;
|
||||
[Inject] private PlatformPool pool;
|
||||
[Inject] private PlatformManager manager;
|
||||
[Inject] private IInputReader inputReader;
|
||||
|
||||
|
||||
void Start()
|
||||
{
|
||||
playerTransform = GameObject.FindGameObjectWithTag("Player").transform;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if((playerTransform.position.y-transform.position.y)<-5)
|
||||
{
|
||||
pool.ReturnToPool(this.gameObject);
|
||||
manager.BuildPlatform();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/PlatformScript/Platform.cs.meta
Normal file
2
Assets/Scripts/PlatformScript/Platform.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
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guid: 67c2916908f5f5e4b80dc9c59b8b1592
|
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38
Assets/Scripts/PlatformScript/PlatformManager.cs
Normal file
38
Assets/Scripts/PlatformScript/PlatformManager.cs
Normal file
@@ -0,0 +1,38 @@
|
||||
using UnityEngine;
|
||||
using VContainer;
|
||||
|
||||
public class PlatformManager : MonoBehaviour
|
||||
{
|
||||
private GameObject currentPlatfrom;
|
||||
[Inject] private PlatformPool pool;
|
||||
|
||||
private int yPos=0;
|
||||
|
||||
void Start()
|
||||
{
|
||||
ShowInitialPlatforms();
|
||||
}
|
||||
|
||||
public void ShowInitialPlatforms()
|
||||
{
|
||||
|
||||
foreach(var platfrom in pool.platformPool)
|
||||
{
|
||||
platfrom.gameObject.SetActive(true);
|
||||
platfrom.transform.position = new Vector3(0,yPos,0);
|
||||
yPos--;
|
||||
}
|
||||
}
|
||||
public void BuildPlatform()
|
||||
{
|
||||
currentPlatfrom = pool.GetPlatformFromPool();
|
||||
if(currentPlatfrom!=null)
|
||||
{
|
||||
currentPlatfrom.transform.position = new Vector3(0,yPos,0);
|
||||
currentPlatfrom.SetActive(true);
|
||||
yPos--;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
2
Assets/Scripts/PlatformScript/PlatformManager.cs.meta
Normal file
2
Assets/Scripts/PlatformScript/PlatformManager.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
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guid: 5581fca74af43824995a825437415c12
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52
Assets/Scripts/PlatformScript/PlatformPool.cs
Normal file
52
Assets/Scripts/PlatformScript/PlatformPool.cs
Normal file
@@ -0,0 +1,52 @@
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using UnityEngine;
|
||||
using VContainer;
|
||||
using VContainer.Unity;
|
||||
|
||||
public class PlatformPool : MonoBehaviour
|
||||
{
|
||||
public List<GameObject> platformPool = new List<GameObject>();
|
||||
public int amountToPool=10;
|
||||
public GameObject[] platformPrefab;
|
||||
public GameObject PlatformContainer; //parent
|
||||
[Inject] private IObjectResolver container;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
for(int i=0; i<amountToPool;i++)
|
||||
{
|
||||
GameObject obj = Instantiate(platformPrefab[Random.Range(0,platformPrefab.Length)]);
|
||||
obj.SetActive(false);
|
||||
obj.transform.SetParent(PlatformContainer.transform);
|
||||
container.InjectGameObject(obj);
|
||||
platformPool.Add(obj);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public GameObject GetPlatformFromPool()
|
||||
{
|
||||
for(int i=0;i<platformPool.Count;i++)
|
||||
{
|
||||
if(!platformPool[i].activeInHierarchy)
|
||||
{
|
||||
return platformPool[i];
|
||||
}
|
||||
}
|
||||
|
||||
GameObject newObj = Instantiate(platformPrefab[Random.Range(0,platformPrefab.Length)]);
|
||||
platformPool.Add(newObj);
|
||||
newObj.transform.SetParent(PlatformContainer.transform);
|
||||
container.InjectGameObject(newObj);
|
||||
return newObj;
|
||||
}
|
||||
|
||||
public void ReturnToPool(GameObject obj)
|
||||
{
|
||||
obj.SetActive(false);
|
||||
}
|
||||
|
||||
}
|
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2
Assets/Scripts/PlatformScript/PlatformPool.cs.meta
Normal file
2
Assets/Scripts/PlatformScript/PlatformPool.cs.meta
Normal file
@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 2d775e1dfaaa1884088214bc3e182dfa
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8
Assets/Scripts/PlayerScript.meta
Normal file
8
Assets/Scripts/PlayerScript.meta
Normal file
@@ -0,0 +1,8 @@
|
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fileFormatVersion: 2
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25
Assets/Scripts/PlayerScript/JumpingBall.cs
Normal file
25
Assets/Scripts/PlayerScript/JumpingBall.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
using UnityEngine;
|
||||
using VContainer;
|
||||
|
||||
public class JumpingBall : MonoBehaviour
|
||||
{
|
||||
public float jumpforce = 4f;
|
||||
public Rigidbody BallRb;
|
||||
|
||||
void Start()
|
||||
{
|
||||
if(BallRb==null)
|
||||
{
|
||||
BallRb = GetComponent<Rigidbody>();
|
||||
}
|
||||
}
|
||||
|
||||
void OnCollisionEnter(Collision collision)
|
||||
{
|
||||
if(collision.collider.CompareTag("Platform"))
|
||||
{
|
||||
BallRb.linearVelocity = new Vector3(0, jumpforce, 0);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
2
Assets/Scripts/PlayerScript/JumpingBall.cs.meta
Normal file
2
Assets/Scripts/PlayerScript/JumpingBall.cs.meta
Normal file
@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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Assets/Settings.meta
Normal file
8
Assets/Settings.meta
Normal file
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986
Assets/Settings/DefaultVolumeProfile.asset
Normal file
986
Assets/Settings/DefaultVolumeProfile.asset
Normal file
@@ -0,0 +1,986 @@
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||||
m_AutoRepaintOnSceneChange: 1
|
||||
m_MinSize: {x: 200, y: 200}
|
||||
m_MaxSize: {x: 4000, y: 4000}
|
||||
m_TitleContent:
|
||||
m_Text: Scene
|
||||
m_Image: {fileID: 2318424515335265636, guid: 0000000000000000d000000000000000,
|
||||
type: 0}
|
||||
m_Tooltip:
|
||||
m_DepthBufferBits: 32
|
||||
m_Pos:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 19
|
||||
width: 971
|
||||
height: 445
|
||||
m_SceneLighting: 1
|
||||
lastFramingTime: 0
|
||||
m_2DMode: 0
|
||||
m_isRotationLocked: 0
|
||||
m_AudioPlay: 0
|
||||
m_Position:
|
||||
m_Target: {x: 0, y: 0, z: 0}
|
||||
speed: 2
|
||||
m_Value: {x: 0, y: 0, z: 0}
|
||||
m_RenderMode: 0
|
||||
m_ValidateTrueMetals: 0
|
||||
m_SceneViewState:
|
||||
showFog: 1
|
||||
showMaterialUpdate: 0
|
||||
showSkybox: 1
|
||||
showFlares: 1
|
||||
showImageEffects: 1
|
||||
grid:
|
||||
xGrid:
|
||||
m_Target: 0
|
||||
speed: 2
|
||||
m_Value: 0
|
||||
yGrid:
|
||||
m_Target: 1
|
||||
speed: 2
|
||||
m_Value: 1
|
||||
zGrid:
|
||||
m_Target: 0
|
||||
speed: 2
|
||||
m_Value: 0
|
||||
m_Rotation:
|
||||
m_Target: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
|
||||
speed: 2
|
||||
m_Value: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
|
||||
m_Size:
|
||||
m_Target: 10
|
||||
speed: 2
|
||||
m_Value: 10
|
||||
m_Ortho:
|
||||
m_Target: 0
|
||||
speed: 2
|
||||
m_Value: 0
|
||||
m_LastSceneViewRotation: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_LastSceneViewOrtho: 0
|
||||
m_ReplacementShader: {fileID: 0}
|
||||
m_ReplacementString:
|
||||
m_LastLockedObject: {fileID: 0}
|
||||
m_ViewIsLockedToObject: 0
|
||||
--- !u!114 &17
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 1
|
||||
m_Script: {fileID: 12061, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_AutoRepaintOnSceneChange: 0
|
||||
m_MinSize: {x: 200, y: 200}
|
||||
m_MaxSize: {x: 4000, y: 4000}
|
||||
m_TitleContent:
|
||||
m_Text: Hierarchy
|
||||
m_Image: {fileID: -590624980919486359, guid: 0000000000000000d000000000000000,
|
||||
type: 0}
|
||||
m_Tooltip:
|
||||
m_DepthBufferBits: 0
|
||||
m_Pos:
|
||||
serializedVersion: 2
|
||||
x: 2
|
||||
y: 19
|
||||
width: 286
|
||||
height: 445
|
||||
m_TreeViewState:
|
||||
scrollPos: {x: 0, y: 0}
|
||||
m_SelectedIDs: 68fbffff
|
||||
m_LastClickedID: -1176
|
||||
m_ExpandedIDs: 7efbffff00000000
|
||||
m_RenameOverlay:
|
||||
m_UserAcceptedRename: 0
|
||||
m_Name:
|
||||
m_OriginalName:
|
||||
m_EditFieldRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
m_UserData: 0
|
||||
m_IsWaitingForDelay: 0
|
||||
m_IsRenaming: 0
|
||||
m_OriginalEventType: 11
|
||||
m_IsRenamingFilename: 0
|
||||
m_ClientGUIView: {fileID: 0}
|
||||
m_SearchString:
|
||||
m_ExpandedScenes:
|
||||
-
|
||||
m_CurrenRootInstanceID: 0
|
||||
m_Locked: 0
|
||||
m_CurrentSortingName: TransformSorting
|
||||
8
Assets/TutorialInfo/Layout.wlt.meta
Normal file
8
Assets/TutorialInfo/Layout.wlt.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eabc9546105bf4accac1fd62a63e88e6
|
||||
timeCreated: 1487337779
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
9
Assets/TutorialInfo/Scripts.meta
Normal file
9
Assets/TutorialInfo/Scripts.meta
Normal file
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5a9bcd70e6a4b4b05badaa72e827d8e0
|
||||
folderAsset: yes
|
||||
timeCreated: 1475835190
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
9
Assets/TutorialInfo/Scripts/Editor.meta
Normal file
9
Assets/TutorialInfo/Scripts/Editor.meta
Normal file
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3ad9b87dffba344c89909c6d1b1c17e1
|
||||
folderAsset: yes
|
||||
timeCreated: 1475593892
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
242
Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs
Normal file
242
Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs
Normal file
@@ -0,0 +1,242 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
[CustomEditor(typeof(Readme))]
|
||||
[InitializeOnLoad]
|
||||
public class ReadmeEditor : Editor
|
||||
{
|
||||
static string s_ShowedReadmeSessionStateName = "ReadmeEditor.showedReadme";
|
||||
|
||||
static string s_ReadmeSourceDirectory = "Assets/TutorialInfo";
|
||||
|
||||
const float k_Space = 16f;
|
||||
|
||||
static ReadmeEditor()
|
||||
{
|
||||
EditorApplication.delayCall += SelectReadmeAutomatically;
|
||||
}
|
||||
|
||||
static void RemoveTutorial()
|
||||
{
|
||||
if (EditorUtility.DisplayDialog("Remove Readme Assets",
|
||||
|
||||
$"All contents under {s_ReadmeSourceDirectory} will be removed, are you sure you want to proceed?",
|
||||
"Proceed",
|
||||
"Cancel"))
|
||||
{
|
||||
if (Directory.Exists(s_ReadmeSourceDirectory))
|
||||
{
|
||||
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory);
|
||||
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory + ".meta");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log($"Could not find the Readme folder at {s_ReadmeSourceDirectory}");
|
||||
}
|
||||
|
||||
var readmeAsset = SelectReadme();
|
||||
if (readmeAsset != null)
|
||||
{
|
||||
var path = AssetDatabase.GetAssetPath(readmeAsset);
|
||||
FileUtil.DeleteFileOrDirectory(path + ".meta");
|
||||
FileUtil.DeleteFileOrDirectory(path);
|
||||
}
|
||||
|
||||
AssetDatabase.Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
static void SelectReadmeAutomatically()
|
||||
{
|
||||
if (!SessionState.GetBool(s_ShowedReadmeSessionStateName, false))
|
||||
{
|
||||
var readme = SelectReadme();
|
||||
SessionState.SetBool(s_ShowedReadmeSessionStateName, true);
|
||||
|
||||
if (readme && !readme.loadedLayout)
|
||||
{
|
||||
LoadLayout();
|
||||
readme.loadedLayout = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void LoadLayout()
|
||||
{
|
||||
var assembly = typeof(EditorApplication).Assembly;
|
||||
var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true);
|
||||
var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static);
|
||||
method.Invoke(null, new object[] { Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false });
|
||||
}
|
||||
|
||||
static Readme SelectReadme()
|
||||
{
|
||||
var ids = AssetDatabase.FindAssets("Readme t:Readme");
|
||||
if (ids.Length == 1)
|
||||
{
|
||||
var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0]));
|
||||
|
||||
Selection.objects = new UnityEngine.Object[] { readmeObject };
|
||||
|
||||
return (Readme)readmeObject;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("Couldn't find a readme");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnHeaderGUI()
|
||||
{
|
||||
var readme = (Readme)target;
|
||||
Init();
|
||||
|
||||
var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth / 3f - 20f, 128f);
|
||||
|
||||
GUILayout.BeginHorizontal("In BigTitle");
|
||||
{
|
||||
if (readme.icon != null)
|
||||
{
|
||||
GUILayout.Space(k_Space);
|
||||
GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth));
|
||||
}
|
||||
GUILayout.Space(k_Space);
|
||||
GUILayout.BeginVertical();
|
||||
{
|
||||
|
||||
GUILayout.FlexibleSpace();
|
||||
GUILayout.Label(readme.title, TitleStyle);
|
||||
GUILayout.FlexibleSpace();
|
||||
}
|
||||
GUILayout.EndVertical();
|
||||
GUILayout.FlexibleSpace();
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
var readme = (Readme)target;
|
||||
Init();
|
||||
|
||||
foreach (var section in readme.sections)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(section.heading))
|
||||
{
|
||||
GUILayout.Label(section.heading, HeadingStyle);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(section.text))
|
||||
{
|
||||
GUILayout.Label(section.text, BodyStyle);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(section.linkText))
|
||||
{
|
||||
if (LinkLabel(new GUIContent(section.linkText)))
|
||||
{
|
||||
Application.OpenURL(section.url);
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Space(k_Space);
|
||||
}
|
||||
|
||||
if (GUILayout.Button("Remove Readme Assets", ButtonStyle))
|
||||
{
|
||||
RemoveTutorial();
|
||||
}
|
||||
}
|
||||
|
||||
bool m_Initialized;
|
||||
|
||||
GUIStyle LinkStyle
|
||||
{
|
||||
get { return m_LinkStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_LinkStyle;
|
||||
|
||||
GUIStyle TitleStyle
|
||||
{
|
||||
get { return m_TitleStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_TitleStyle;
|
||||
|
||||
GUIStyle HeadingStyle
|
||||
{
|
||||
get { return m_HeadingStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_HeadingStyle;
|
||||
|
||||
GUIStyle BodyStyle
|
||||
{
|
||||
get { return m_BodyStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_BodyStyle;
|
||||
|
||||
GUIStyle ButtonStyle
|
||||
{
|
||||
get { return m_ButtonStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_ButtonStyle;
|
||||
|
||||
void Init()
|
||||
{
|
||||
if (m_Initialized)
|
||||
return;
|
||||
m_BodyStyle = new GUIStyle(EditorStyles.label);
|
||||
m_BodyStyle.wordWrap = true;
|
||||
m_BodyStyle.fontSize = 14;
|
||||
m_BodyStyle.richText = true;
|
||||
|
||||
m_TitleStyle = new GUIStyle(m_BodyStyle);
|
||||
m_TitleStyle.fontSize = 26;
|
||||
|
||||
m_HeadingStyle = new GUIStyle(m_BodyStyle);
|
||||
m_HeadingStyle.fontStyle = FontStyle.Bold;
|
||||
m_HeadingStyle.fontSize = 18;
|
||||
|
||||
m_LinkStyle = new GUIStyle(m_BodyStyle);
|
||||
m_LinkStyle.wordWrap = false;
|
||||
|
||||
// Match selection color which works nicely for both light and dark skins
|
||||
m_LinkStyle.normal.textColor = new Color(0x00 / 255f, 0x78 / 255f, 0xDA / 255f, 1f);
|
||||
m_LinkStyle.stretchWidth = false;
|
||||
|
||||
m_ButtonStyle = new GUIStyle(EditorStyles.miniButton);
|
||||
m_ButtonStyle.fontStyle = FontStyle.Bold;
|
||||
|
||||
m_Initialized = true;
|
||||
}
|
||||
|
||||
bool LinkLabel(GUIContent label, params GUILayoutOption[] options)
|
||||
{
|
||||
var position = GUILayoutUtility.GetRect(label, LinkStyle, options);
|
||||
|
||||
Handles.BeginGUI();
|
||||
Handles.color = LinkStyle.normal.textColor;
|
||||
Handles.DrawLine(new Vector3(position.xMin, position.yMax), new Vector3(position.xMax, position.yMax));
|
||||
Handles.color = Color.white;
|
||||
Handles.EndGUI();
|
||||
|
||||
EditorGUIUtility.AddCursorRect(position, MouseCursor.Link);
|
||||
|
||||
return GUI.Button(position, label, LinkStyle);
|
||||
}
|
||||
}
|
||||
12
Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs.meta
Normal file
12
Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 476cc7d7cd9874016adc216baab94a0a
|
||||
timeCreated: 1484146680
|
||||
licenseType: Store
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
16
Assets/TutorialInfo/Scripts/Readme.cs
Normal file
16
Assets/TutorialInfo/Scripts/Readme.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
public class Readme : ScriptableObject
|
||||
{
|
||||
public Texture2D icon;
|
||||
public string title;
|
||||
public Section[] sections;
|
||||
public bool loadedLayout;
|
||||
|
||||
[Serializable]
|
||||
public class Section
|
||||
{
|
||||
public string heading, text, linkText, url;
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user