Files
HelixJump/Assets/DarkMatter/Code/Presentation/Splash/Splash.cs
2025-12-17 22:16:41 +05:45

22 lines
373 B
C#

using Darkmatter.Core;
using UnityEngine;
using VContainer;
namespace Darkmatter.Presentation
{
public class Splash : MonoBehaviour
{
[Inject] IPool<Splash> pool;
public void ReturnToPool()
{
Invoke("PoolReturn", 2);
}
private void PoolReturn()
{
pool.ReturnToPool(this);
}
}
}