added reload animation and feature
This commit is contained in:
@@ -11,6 +11,8 @@ namespace Darkmatter.Domain
|
||||
|
||||
public abstract void Attack();
|
||||
|
||||
public virtual int AmmoCount { get; protected set; }
|
||||
|
||||
public virtual void Reload()
|
||||
{
|
||||
Debug.Log("Reloading");
|
||||
|
||||
Reference in New Issue
Block a user