added reload animation and bullet limit

This commit is contained in:
Mausham
2025-12-29 16:41:50 -08:00
parent 3e98a42d4e
commit 357a226e21
531 changed files with 299250 additions and 849 deletions

View File

@@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WFXM_M_GlowCircle Add
m_Shader: {fileID: 4800000, guid: 76840267cd7c0e64292ec296b1769b24, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 7c2db9e29dacb944d83a81c1168acd36, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _InvFade: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 3849731f87957fe4ca8e47a1c235c5a2
AssetOrigin:
serializedVersion: 1
productId: 5669
packageName: War FX
packageVersion: 1.8.04
assetPath: Assets/JMO Assets/WarFX/Mobile/Materials/Misc/WFXM_M_GlowCircle Add.mat
uploadId: 301034

View File

@@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WFXM_M_GlowPalet Add
m_Shader: {fileID: 4800000, guid: 76840267cd7c0e64292ec296b1769b24, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 65fe4d99ca5e43a4898ab165fef4a9ea, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _InvFade: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 2f247612a97dc9646b9624cf12731e38
AssetOrigin:
serializedVersion: 1
productId: 5669
packageName: War FX
packageVersion: 1.8.04
assetPath: Assets/JMO Assets/WarFX/Mobile/Materials/Misc/WFXM_M_GlowPalet Add.mat
uploadId: 301034

View File

@@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WFXM_M_GroundGlow Add
m_Shader: {fileID: 4800000, guid: 76840267cd7c0e64292ec296b1769b24, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: d06d2f147c474b542a9d215471c93d1a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _InvFade: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: d6d92f40e7533cf47b41548fdff21781
AssetOrigin:
serializedVersion: 1
productId: 5669
packageName: War FX
packageVersion: 1.8.04
assetPath: Assets/JMO Assets/WarFX/Mobile/Materials/Misc/WFXM_M_GroundGlow Add.mat
uploadId: 301034

View File

@@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WFXM_M_SmallDots Add
m_Shader: {fileID: 4800000, guid: 76840267cd7c0e64292ec296b1769b24, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 496676ffecd2dcf42bb99bc8a7ebd3a6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _InvFade: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 0a743b143d5c8cb49af595203f3a47ec
AssetOrigin:
serializedVersion: 1
productId: 5669
packageName: War FX
packageVersion: 1.8.04
assetPath: Assets/JMO Assets/WarFX/Mobile/Materials/Misc/WFXM_M_SmallDots Add.mat
uploadId: 301034

View File

@@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WFXM_M_SmallDotsInv Mult
m_Shader: {fileID: 4800000, guid: 27aa926a717dbfe44b4b79e7d91fa71d, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 9a1e633d22202b34eb4618124e2fbae9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _InvFade: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: afc088e5b35f1fe409dc180d1424ea1e
AssetOrigin:
serializedVersion: 1
productId: 5669
packageName: War FX
packageVersion: 1.8.04
assetPath: Assets/JMO Assets/WarFX/Mobile/Materials/Misc/WFXM_M_SmallDotsInv Mult.mat
uploadId: 301034

View File

@@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WFXM_M_StretchPalet
m_Shader: {fileID: 4800000, guid: 76840267cd7c0e64292ec296b1769b24, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: bdd7225e9443e81479ea7d5852056dbb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _InvFade: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _TintColor: {r: 1, g: 1, b: 1, a: 0.5019608}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: ae862d3e96e550448b065f9e4e239fa6
AssetOrigin:
serializedVersion: 1
productId: 5669
packageName: War FX
packageVersion: 1.8.04
assetPath: Assets/JMO Assets/WarFX/Mobile/Materials/Misc/WFXM_M_StretchPalet.mat
uploadId: 301034