added reload animation and bullet limit

This commit is contained in:
Mausham
2025-12-29 16:41:50 -08:00
parent 3e98a42d4e
commit 357a226e21
531 changed files with 299250 additions and 849 deletions

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MUZZLE FLASH DIFFERENCES
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Each Muzzle Flash is provided in multiple versions using different techniques for the rendering (it mostly impact how the effect looks when viewed from front/rear):
- SPRITES:
Uses a billboard sprite for the muzzle flash, and a fixed plane for the front/rear muzzle flash
Best when viewed from all angles
- 4 PLANES:
Uses 4 fixed planes for the muzzle flash, forming a cross (+ and × overlapped)
Creates a star-shaped front/rear muzzle flash
- FPS:
Shows only the front/rear sprite, to be used in First Person mode
IN EACH EFFECT YOU CAN REMOVE THE FOLLOWING GameObjects FOR DIFFERENT RESULTS:
Glow to remove the glowing effect
Sparks to remove the surrounding sparks
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War FX
© 2015 Jean Moreno
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