added reload animation and bullet limit
@@ -2,7 +2,7 @@
|
|||||||
- Project name: MobileShooter
|
- Project name: MobileShooter
|
||||||
- Unity version: Unity 6000.3.0f1
|
- Unity version: Unity 6000.3.0f1
|
||||||
- Active game object:
|
- Active game object:
|
||||||
- Name: Bip001 R Hand
|
- Name: Player
|
||||||
- Tag: Untagged
|
- Tag: Untagged
|
||||||
- Layer: Default
|
- Layer: Default
|
||||||
<!-- UNITY CODE ASSIST INSTRUCTIONS END -->
|
<!-- UNITY CODE ASSIST INSTRUCTIONS END -->
|
||||||
72
Assets/Art/Characters/NPC/Enemy.controller
Normal file
@@ -0,0 +1,72 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1102 &-99283565050525444
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: SoldierIdle
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: -203655887218126122, guid: f0a7ee29e6ad23749a1d9e19830040c2, type: 3}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!91 &9100000
|
||||||
|
AnimatorController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Enemy
|
||||||
|
serializedVersion: 5
|
||||||
|
m_AnimatorParameters: []
|
||||||
|
m_AnimatorLayers:
|
||||||
|
- serializedVersion: 5
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_StateMachine: {fileID: 7709146335867929075}
|
||||||
|
m_Mask: {fileID: 0}
|
||||||
|
m_Motions: []
|
||||||
|
m_Behaviours: []
|
||||||
|
m_BlendingMode: 0
|
||||||
|
m_SyncedLayerIndex: -1
|
||||||
|
m_DefaultWeight: 0
|
||||||
|
m_IKPass: 0
|
||||||
|
m_SyncedLayerAffectsTiming: 0
|
||||||
|
m_Controller: {fileID: 9100000}
|
||||||
|
--- !u!1107 &7709146335867929075
|
||||||
|
AnimatorStateMachine:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_ChildStates:
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: -99283565050525444}
|
||||||
|
m_Position: {x: 368, y: 210, z: 0}
|
||||||
|
m_ChildStateMachines: []
|
||||||
|
m_AnyStateTransitions: []
|
||||||
|
m_EntryTransitions: []
|
||||||
|
m_StateMachineTransitions: {}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||||
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||||
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
|
m_DefaultState: {fileID: -99283565050525444}
|
||||||
8
Assets/Art/Characters/NPC/Enemy.controller.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 729158ce4dc424740b4af4a2a3f4e733
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 9100000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Art/Characters/Player/Prefabs.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 542bda2bab873a943973b1ad263035d9
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
1910
Assets/Art/Characters/Player/Prefabs/Player.prefab
Normal file
7
Assets/Art/Characters/Player/Prefabs/Player.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c2a30b2ff39bb704ba9d3726a86f6ca9
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -29,7 +29,36 @@ ModelImporter:
|
|||||||
animationWrapMode: 0
|
animationWrapMode: 0
|
||||||
extraExposedTransformPaths: []
|
extraExposedTransformPaths: []
|
||||||
extraUserProperties: []
|
extraUserProperties: []
|
||||||
clipAnimations: []
|
clipAnimations:
|
||||||
|
- serializedVersion: 16
|
||||||
|
name: mixamo.com
|
||||||
|
takeName: mixamo.com
|
||||||
|
internalID: -203655887218126122
|
||||||
|
firstFrame: 0
|
||||||
|
lastFrame: 40
|
||||||
|
wrapMode: 0
|
||||||
|
orientationOffsetY: 0
|
||||||
|
level: 0
|
||||||
|
cycleOffset: 0
|
||||||
|
loop: 0
|
||||||
|
hasAdditiveReferencePose: 0
|
||||||
|
loopTime: 0
|
||||||
|
loopBlend: 0
|
||||||
|
loopBlendOrientation: 1
|
||||||
|
loopBlendPositionY: 0
|
||||||
|
loopBlendPositionXZ: 0
|
||||||
|
keepOriginalOrientation: 1
|
||||||
|
keepOriginalPositionY: 1
|
||||||
|
keepOriginalPositionXZ: 0
|
||||||
|
heightFromFeet: 0
|
||||||
|
mirror: 0
|
||||||
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||||
|
curves: []
|
||||||
|
events: []
|
||||||
|
transformMask: []
|
||||||
|
maskType: 3
|
||||||
|
maskSource: {instanceID: 0}
|
||||||
|
additiveReferencePoseFrame: 0
|
||||||
isReadable: 0
|
isReadable: 0
|
||||||
meshes:
|
meshes:
|
||||||
lODScreenPercentages: []
|
lODScreenPercentages: []
|
||||||
|
|||||||
@@ -13,8 +13,8 @@ AnimatorStateMachine:
|
|||||||
m_State: {fileID: 3968015523822626177}
|
m_State: {fileID: 3968015523822626177}
|
||||||
m_Position: {x: 490, y: 100, z: 0}
|
m_Position: {x: 490, y: 100, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: -7363994346777253403}
|
m_State: {fileID: -3270900973156631332}
|
||||||
m_Position: {x: 594.85486, y: 262.56573, z: 0}
|
m_Position: {x: 490, y: 250, z: 0}
|
||||||
m_ChildStateMachines: []
|
m_ChildStateMachines: []
|
||||||
m_AnyStateTransitions: []
|
m_AnyStateTransitions: []
|
||||||
m_EntryTransitions: []
|
m_EntryTransitions: []
|
||||||
@@ -25,58 +25,6 @@ AnimatorStateMachine:
|
|||||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
m_DefaultState: {fileID: 3968015523822626177}
|
m_DefaultState: {fileID: 3968015523822626177}
|
||||||
--- !u!1102 &-7363994346777253403
|
|
||||||
AnimatorState:
|
|
||||||
serializedVersion: 6
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: demo_combat_shoot
|
|
||||||
m_Speed: 1
|
|
||||||
m_CycleOffset: 0
|
|
||||||
m_Transitions:
|
|
||||||
- {fileID: -6879340850028019600}
|
|
||||||
m_StateMachineBehaviours: []
|
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
|
||||||
m_IKOnFeet: 0
|
|
||||||
m_WriteDefaultValues: 1
|
|
||||||
m_Mirror: 0
|
|
||||||
m_SpeedParameterActive: 0
|
|
||||||
m_MirrorParameterActive: 0
|
|
||||||
m_CycleOffsetParameterActive: 0
|
|
||||||
m_TimeParameterActive: 0
|
|
||||||
m_Motion: {fileID: 7400000, guid: 9f53ab04fc057a8448d43ff8001f3d2f, type: 3}
|
|
||||||
m_Tag:
|
|
||||||
m_SpeedParameter:
|
|
||||||
m_MirrorParameter:
|
|
||||||
m_CycleOffsetParameter:
|
|
||||||
m_TimeParameter:
|
|
||||||
--- !u!1101 &-6879340850028019600
|
|
||||||
AnimatorStateTransition:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name:
|
|
||||||
m_Conditions:
|
|
||||||
- m_ConditionMode: 2
|
|
||||||
m_ConditionEvent: IsShooting
|
|
||||||
m_EventTreshold: 0
|
|
||||||
m_DstStateMachine: {fileID: 0}
|
|
||||||
m_DstState: {fileID: 3968015523822626177}
|
|
||||||
m_Solo: 0
|
|
||||||
m_Mute: 0
|
|
||||||
m_IsExit: 0
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TransitionDuration: 0.25
|
|
||||||
m_TransitionOffset: 0
|
|
||||||
m_ExitTime: 0.5
|
|
||||||
m_HasExitTime: 0
|
|
||||||
m_HasFixedDuration: 1
|
|
||||||
m_InterruptionSource: 0
|
|
||||||
m_OrderedInterruption: 1
|
|
||||||
m_CanTransitionToSelf: 1
|
|
||||||
--- !u!206 &-6703855390952357085
|
--- !u!206 &-6703855390952357085
|
||||||
BlendTree:
|
BlendTree:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
@@ -277,31 +225,33 @@ AnimatorState:
|
|||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
--- !u!1101 &-1943979125243933363
|
--- !u!1102 &-3270900973156631332
|
||||||
AnimatorStateTransition:
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name:
|
m_Name: SoldierGunReload
|
||||||
m_Conditions:
|
m_Speed: 1
|
||||||
- m_ConditionMode: 1
|
m_CycleOffset: 0
|
||||||
m_ConditionEvent: IsShooting
|
m_Transitions:
|
||||||
m_EventTreshold: 0
|
- {fileID: 4317627597856884205}
|
||||||
m_DstStateMachine: {fileID: 0}
|
m_StateMachineBehaviours: []
|
||||||
m_DstState: {fileID: -7363994346777253403}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_Solo: 0
|
m_IKOnFeet: 0
|
||||||
m_Mute: 0
|
m_WriteDefaultValues: 1
|
||||||
m_IsExit: 0
|
m_Mirror: 0
|
||||||
serializedVersion: 3
|
m_SpeedParameterActive: 0
|
||||||
m_TransitionDuration: 0.25
|
m_MirrorParameterActive: 0
|
||||||
m_TransitionOffset: 0
|
m_CycleOffsetParameterActive: 0
|
||||||
m_ExitTime: 0.75
|
m_TimeParameterActive: 0
|
||||||
m_HasExitTime: 0
|
m_Motion: {fileID: -203655887218126122, guid: 38f67599346fb3f4c84fa31e7e75a8b4, type: 3}
|
||||||
m_HasFixedDuration: 1
|
m_Tag:
|
||||||
m_InterruptionSource: 0
|
m_SpeedParameter:
|
||||||
m_OrderedInterruption: 1
|
m_MirrorParameter:
|
||||||
m_CanTransitionToSelf: 1
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
--- !u!1102 &-518419819939805367
|
--- !u!1102 &-518419819939805367
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@@ -309,7 +259,7 @@ AnimatorState:
|
|||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: JumpDown
|
m_Name: SoldierJump
|
||||||
m_Speed: 1
|
m_Speed: 1
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions:
|
m_Transitions:
|
||||||
@@ -323,7 +273,7 @@ AnimatorState:
|
|||||||
m_MirrorParameterActive: 0
|
m_MirrorParameterActive: 0
|
||||||
m_CycleOffsetParameterActive: 0
|
m_CycleOffsetParameterActive: 0
|
||||||
m_TimeParameterActive: 0
|
m_TimeParameterActive: 0
|
||||||
m_Motion: {fileID: -203655887218126122, guid: 625a93a9eacb7714e9a9f04a145f37d9, type: 3}
|
m_Motion: {fileID: -203655887218126122, guid: 8c018bf52e987324693afd12bc01e043, type: 3}
|
||||||
m_Tag:
|
m_Tag:
|
||||||
m_SpeedParameter:
|
m_SpeedParameter:
|
||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
@@ -362,6 +312,12 @@ AnimatorController:
|
|||||||
m_DefaultInt: 0
|
m_DefaultInt: 0
|
||||||
m_DefaultBool: 0
|
m_DefaultBool: 0
|
||||||
m_Controller: {fileID: 9100000}
|
m_Controller: {fileID: 9100000}
|
||||||
|
- m_Name: Reload
|
||||||
|
m_Type: 9
|
||||||
|
m_DefaultFloat: 0
|
||||||
|
m_DefaultInt: 0
|
||||||
|
m_DefaultBool: 0
|
||||||
|
m_Controller: {fileID: 9100000}
|
||||||
m_AnimatorLayers:
|
m_AnimatorLayers:
|
||||||
- serializedVersion: 5
|
- serializedVersion: 5
|
||||||
m_Name: Base Layer
|
m_Name: Base Layer
|
||||||
@@ -384,9 +340,34 @@ AnimatorController:
|
|||||||
m_BlendingMode: 0
|
m_BlendingMode: 0
|
||||||
m_SyncedLayerIndex: -1
|
m_SyncedLayerIndex: -1
|
||||||
m_DefaultWeight: 0
|
m_DefaultWeight: 0
|
||||||
m_IKPass: 1
|
m_IKPass: 0
|
||||||
m_SyncedLayerAffectsTiming: 0
|
m_SyncedLayerAffectsTiming: 0
|
||||||
m_Controller: {fileID: 9100000}
|
m_Controller: {fileID: 9100000}
|
||||||
|
--- !u!1101 &867194849383113496
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 1
|
||||||
|
m_ConditionEvent: Reload
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -3270900973156631332}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.25
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.75
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1101 &2704214384255461914
|
--- !u!1101 &2704214384255461914
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
@@ -423,7 +404,7 @@ AnimatorState:
|
|||||||
m_Speed: 1
|
m_Speed: 1
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions:
|
m_Transitions:
|
||||||
- {fileID: -1943979125243933363}
|
- {fileID: 867194849383113496}
|
||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_IKOnFeet: 0
|
m_IKOnFeet: 0
|
||||||
@@ -439,6 +420,28 @@ AnimatorState:
|
|||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
|
--- !u!1101 &4317627597856884205
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 3968015523822626177}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.25
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.92424244
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1107 &8478769703160781982
|
--- !u!1107 &8478769703160781982
|
||||||
AnimatorStateMachine:
|
AnimatorStateMachine:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
|
|||||||
8
Assets/Art/Characters/Player/animation/ShooterANim.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c41be30a7ec57dd47878551e91e086ce
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3a12d22527e62dd4db0f9037294d4fc5
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: be9ca2f9833b94d428cd7739b918681a
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f3edced543941f1498c99df8fe7e857f
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Art/Characters/Player/animation/ShooterANim/reloading.fbx
Normal file
@@ -0,0 +1,483 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 38f67599346fb3f4c84fa31e7e75a8b4
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations:
|
||||||
|
- serializedVersion: 16
|
||||||
|
name: SoldierGunReload
|
||||||
|
takeName: mixamo.com
|
||||||
|
internalID: -203655887218126122
|
||||||
|
firstFrame: 0
|
||||||
|
lastFrame: 99
|
||||||
|
wrapMode: 0
|
||||||
|
orientationOffsetY: 0
|
||||||
|
level: 0
|
||||||
|
cycleOffset: 0
|
||||||
|
loop: 0
|
||||||
|
hasAdditiveReferencePose: 0
|
||||||
|
loopTime: 0
|
||||||
|
loopBlend: 0
|
||||||
|
loopBlendOrientation: 1
|
||||||
|
loopBlendPositionY: 1
|
||||||
|
loopBlendPositionXZ: 1
|
||||||
|
keepOriginalOrientation: 1
|
||||||
|
keepOriginalPositionY: 0
|
||||||
|
keepOriginalPositionXZ: 0
|
||||||
|
heightFromFeet: 1
|
||||||
|
mirror: 0
|
||||||
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||||
|
curves: []
|
||||||
|
events: []
|
||||||
|
transformMask: []
|
||||||
|
maskType: 3
|
||||||
|
maskSource: {instanceID: 0}
|
||||||
|
additiveReferencePoseFrame: 0
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d4a93f7160c64f4479b84a793e2f42a8
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,483 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8c018bf52e987324693afd12bc01e043
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations:
|
||||||
|
- serializedVersion: 16
|
||||||
|
name: SoldierJump
|
||||||
|
takeName: mixamo.com
|
||||||
|
internalID: -203655887218126122
|
||||||
|
firstFrame: 0
|
||||||
|
lastFrame: 18
|
||||||
|
wrapMode: 0
|
||||||
|
orientationOffsetY: 0
|
||||||
|
level: 0
|
||||||
|
cycleOffset: 0
|
||||||
|
loop: 0
|
||||||
|
hasAdditiveReferencePose: 0
|
||||||
|
loopTime: 0
|
||||||
|
loopBlend: 0
|
||||||
|
loopBlendOrientation: 1
|
||||||
|
loopBlendPositionY: 0
|
||||||
|
loopBlendPositionXZ: 0
|
||||||
|
keepOriginalOrientation: 1
|
||||||
|
keepOriginalPositionY: 1
|
||||||
|
keepOriginalPositionXZ: 0
|
||||||
|
heightFromFeet: 0
|
||||||
|
mirror: 0
|
||||||
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||||
|
curves: []
|
||||||
|
events: []
|
||||||
|
transformMask: []
|
||||||
|
maskType: 3
|
||||||
|
maskSource: {instanceID: 0}
|
||||||
|
additiveReferencePoseFrame: 0
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Art/Characters/Player/animation/ShooterANim/rifle run.fbx
Normal file
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a649d6c02e647d24e94952be1d0c19fe
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e3cddf559e02dce4b908c6d9eddfe8ee
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d4d898f5ba76e52419db57f185b63e08
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ad6b3a8547ac8764a884eec07c52180b
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 488b9e542641a14498424622a913658b
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Art/Characters/Player/animation/ShooterANim/strafe.fbx
Normal file
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 42c643b6e6ae24b4da3eafe57d46db25
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fc25b7b6caeed5449b3774f327e8daf2
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Art/Characters/Player/animation/ShooterANim/turn left.fbx
Normal file
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 17f236afbac0aef4d9c8d5d8f3cdb192
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 47f97a62201d05b4c849209c8b050fb2
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 47cf7d985f061434fb91dc5ddf36866a
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Art/Characters/Player/animation/ShooterANim/walking.fbx
Normal file
@@ -0,0 +1,454 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f5b27c7974d6ecc41a159ee0f1d5b639
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 24200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
generateMeshLods: 0
|
||||||
|
meshLodGenerationFlags: 0
|
||||||
|
maximumMeshLod: -1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human:
|
||||||
|
- boneName: Bip001 Pelvis
|
||||||
|
humanName: Hips
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Thigh
|
||||||
|
humanName: LeftUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Thigh
|
||||||
|
humanName: RightUpperLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Calf
|
||||||
|
humanName: LeftLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Calf
|
||||||
|
humanName: RightLowerLeg
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Foot
|
||||||
|
humanName: LeftFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Foot
|
||||||
|
humanName: RightFoot
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine
|
||||||
|
humanName: Spine
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Neck
|
||||||
|
humanName: Neck
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Head
|
||||||
|
humanName: Head
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Clavicle
|
||||||
|
humanName: LeftShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Clavicle
|
||||||
|
humanName: RightShoulder
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L UpperArm
|
||||||
|
humanName: LeftUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R UpperArm
|
||||||
|
humanName: RightUpperArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Forearm
|
||||||
|
humanName: LeftLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Forearm
|
||||||
|
humanName: RightLowerArm
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Hand
|
||||||
|
humanName: LeftHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Hand
|
||||||
|
humanName: RightHand
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Toe0
|
||||||
|
humanName: LeftToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Toe0
|
||||||
|
humanName: RightToes
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 L Finger0
|
||||||
|
humanName: Left Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 R Finger0
|
||||||
|
humanName: Right Thumb Proximal
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
- boneName: Bip001 Spine1
|
||||||
|
humanName: Chest
|
||||||
|
limit:
|
||||||
|
min: {x: 0, y: 0, z: 0}
|
||||||
|
max: {x: 0, y: 0, z: 0}
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
|
length: 0
|
||||||
|
modified: 0
|
||||||
|
skeleton:
|
||||||
|
- name: Soldier_demo(Clone)
|
||||||
|
parentName:
|
||||||
|
position: {x: 0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.0000005793614, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 1.2856663, z: -0.02168165}
|
||||||
|
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 Footsteps
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: -1.2714787}
|
||||||
|
rotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 Pelvis
|
||||||
|
parentName: Bip001
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: 0.00000019378662, y: 0.0000002846241, z: 0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Calf
|
||||||
|
parentName: Bip001 L Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 1.0000001}
|
||||||
|
- name: Bip001 L Foot
|
||||||
|
parentName: Bip001 L Calf
|
||||||
|
position: {x: -0.51009345, y: -0.000000006055832, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Toe0
|
||||||
|
parentName: Bip001 L Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000004}
|
||||||
|
- name: Bip001 L Toe0Nub
|
||||||
|
parentName: Bip001 L Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -0.99999994, y: -1, z: -0.99999994}
|
||||||
|
- name: Bip001 R Thigh
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.00000019378662, y: -0.00000017259121, z: -0.16512406}
|
||||||
|
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
|
||||||
|
scale: {x: 1.0000001, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 R Calf
|
||||||
|
parentName: Bip001 R Thigh
|
||||||
|
position: {x: -0.62975675, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
- name: Bip001 R Foot
|
||||||
|
parentName: Bip001 R Calf
|
||||||
|
position: {x: -0.51009345, y: 0.000000006055832, z: 0.000000024223327}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000001, z: 0.99999994}
|
||||||
|
- name: Bip001 R Toe0
|
||||||
|
parentName: Bip001 R Foot
|
||||||
|
position: {x: -0.13381289, y: 0.14277282, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
|
||||||
|
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000005}
|
||||||
|
- name: Bip001 R Toe0Nub
|
||||||
|
parentName: Bip001 R Toe0
|
||||||
|
position: {x: -0.12456887, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 1, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine
|
||||||
|
parentName: Bip001 Pelvis
|
||||||
|
position: {x: -0.15888187, y: -0.00025077956, z: 0.00000022068525}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 1.0000002, z: 0.99999994}
|
||||||
|
- name: Bip001 Spine1
|
||||||
|
parentName: Bip001 Spine
|
||||||
|
position: {x: -0.31531757, y: -0.00024016218, z: -6.661221e-10}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000002, y: 1, z: 1}
|
||||||
|
- name: Bip001 L Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034396217, z: 0.08171383}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L UpperArm
|
||||||
|
parentName: Bip001 L Clavicle
|
||||||
|
position: {x: -0.19370845, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999976, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 L Forearm
|
||||||
|
parentName: Bip001 L UpperArm
|
||||||
|
position: {x: -0.43241632, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 1}
|
||||||
|
- name: Bip001 L Hand
|
||||||
|
parentName: Bip001 L Forearm
|
||||||
|
position: {x: -0.3868162, y: 0.000000012111664, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
|
||||||
|
scale: {x: 1, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 L Finger0
|
||||||
|
parentName: Bip001 L Hand
|
||||||
|
position: {x: -0.13174462, y: 0, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000008}
|
||||||
|
- name: Bip001 L Finger0Nub
|
||||||
|
parentName: Bip001 L Finger0
|
||||||
|
position: {x: -0.11363192, y: -0.00000009689331, z: 0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 Neck
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.36533022, y: 0.017163498, z: 0.000000026758634}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||||
|
- name: Bip001 Head
|
||||||
|
parentName: Bip001 Neck
|
||||||
|
position: {x: -0.11682097, y: -0.000000048446655, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
|
||||||
|
- name: Bip001 HeadNub
|
||||||
|
parentName: Bip001 Head
|
||||||
|
position: {x: -0.31048164, y: 0.000000001513958, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||||
|
- name: Bip001 R Clavicle
|
||||||
|
parentName: Bip001 Spine1
|
||||||
|
position: {x: -0.29195407, y: -0.00034350797, z: -0.081713825}
|
||||||
|
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
||||||
|
- name: Bip001 R UpperArm
|
||||||
|
parentName: Bip001 R Clavicle
|
||||||
|
position: {x: -0.19370848, y: 0.000000006055832, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 0.9999999, y: 0.9999997, z: 0.99999994}
|
||||||
|
- name: Bip001 R Forearm
|
||||||
|
parentName: Bip001 R UpperArm
|
||||||
|
position: {x: -0.43241623, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: 1.0000005, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Hand
|
||||||
|
parentName: Bip001 R Forearm
|
||||||
|
position: {x: -0.3868161, y: 0.000000006055832, z: -0.00000009689331}
|
||||||
|
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||||
|
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
|
||||||
|
- name: Bip001 R Finger0
|
||||||
|
parentName: Bip001 R Hand
|
||||||
|
position: {x: -0.13174467, y: 0, z: 0}
|
||||||
|
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
|
||||||
|
scale: {x: 1.0000002, y: 1.0000006, z: 1}
|
||||||
|
- name: Bip001 R Finger0Nub
|
||||||
|
parentName: Bip001 R Finger0
|
||||||
|
position: {x: -0.11363182, y: 0.00000009689331, z: -0.000000012111664}
|
||||||
|
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
scale: {x: -1.0000001, y: -1.0000001, z: -1.0000001}
|
||||||
|
- name: Soldier_mesh
|
||||||
|
parentName: Soldier_demo(Clone)
|
||||||
|
position: {x: -0, y: 0, z: 0}
|
||||||
|
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||||
|
scale: {x: 1, y: 1, z: 1}
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 1
|
||||||
|
hasExtraRoot: 1
|
||||||
|
skeletonHasParents: 0
|
||||||
|
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fcb334eb247ae3e488abb081c847cf09, type: 3}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 3
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 2
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
Before Width: | Height: | Size: 47 KiB After Width: | Height: | Size: 47 KiB |
|
Before Width: | Height: | Size: 8.7 KiB After Width: | Height: | Size: 8.7 KiB |
|
Before Width: | Height: | Size: 9.9 KiB After Width: | Height: | Size: 9.9 KiB |
|
Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 7.5 KiB |
|
Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 30 KiB |
|
Before Width: | Height: | Size: 1.7 MiB After Width: | Height: | Size: 1.7 MiB |