added enemy factory and pool
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@@ -6,7 +6,12 @@ namespace Darkmatter.Domain
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{
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public class EnemyController : MonoBehaviour
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{
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[Inject] EnemyStateMachine esm;
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EnemyStateMachine esm;
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public void Initialize(EnemyStateMachine esm)
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{
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this.esm = esm;
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}
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public void Start()
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{
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