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@@ -386,7 +386,7 @@ NavMeshAgent:
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m_Acceleration: 5
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m_Acceleration: 5
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avoidancePriority: 50
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avoidancePriority: 50
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m_AngularSpeed: 150
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m_AngularSpeed: 150
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m_StoppingDistance: 0.5
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m_StoppingDistance: 1
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m_AutoTraverseOffMeshLink: 1
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m_AutoTraverseOffMeshLink: 1
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m_AutoBraking: 1
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m_AutoBraking: 1
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m_AutoRepath: 1
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m_AutoRepath: 1
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@@ -777,7 +777,7 @@ NavMeshAgent:
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m_Acceleration: 5
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m_Acceleration: 5
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avoidancePriority: 50
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avoidancePriority: 50
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m_AngularSpeed: 150
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m_AngularSpeed: 150
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m_StoppingDistance: 0.5
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m_StoppingDistance: 1
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m_AutoTraverseOffMeshLink: 1
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m_AutoTraverseOffMeshLink: 1
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m_AutoBraking: 1
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m_AutoBraking: 1
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m_AutoRepath: 1
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m_AutoRepath: 1
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@@ -14,5 +14,5 @@ MonoBehaviour:
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m_EditorClassIdentifier: CoreAssembly::Darkmatter.Core.EnemyConfigSO
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m_EditorClassIdentifier: CoreAssembly::Darkmatter.Core.EnemyConfigSO
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walkSpeed: 1
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walkSpeed: 1
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chaseSpeed: 2
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chaseSpeed: 2
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visionRange: 50
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visionRange: 30
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attackRange: 2
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attackRange: 3
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@@ -19575,7 +19575,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: a025e89a66ec0f147a00c91dcb63c22f, type: 3}
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m_Script: {fileID: 11500000, guid: a025e89a66ec0f147a00c91dcb63c22f, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier: PresentationAssembly::Darkmatter.Presentation.EnemiesSpawnner
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m_EditorClassIdentifier: PresentationAssembly::Darkmatter.Presentation.EnemiesSpawnner
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baseEnemyCount: 1
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baseEnemyCount: 20
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--- !u!1001 &1186548508
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--- !u!1001 &1186548508
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PrefabInstance:
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PrefabInstance:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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