added factory pattern and object pooling for enemies

This commit is contained in:
Mausham
2026-01-01 10:54:04 -08:00
parent d258428496
commit eeea619790
4 changed files with 7 additions and 10 deletions

View File

@@ -1,4 +1,8 @@
<!-- UNITY CODE ASSIST INSTRUCTIONS START -->
- Project name: MobileShooter
- Unity version: Unity 6000.3.0f1
- Active game object:
- Name: Zombie_LeftHandMiddle3
- Tag: Untagged
- Layer: Default
<!-- UNITY CODE ASSIST INSTRUCTIONS END -->