Files
MobileShooter/Assets/Darkmatter/Code/Presentation/Enemies/EnemiesSpawnner.cs
2025-12-31 18:23:11 -08:00

21 lines
425 B
C#

using Darkmatter.Core;
using UnityEngine;
using VContainer;
namespace Darkmatter.Presentation
{
public class EnemiesSpawnner : MonoBehaviour
{
[Inject] IEnemyFactory _enemyFactory;
public int enemiesCount = 2;
private void Start()
{
for (int i = 0;i< enemiesCount;i++)
{
_enemyFactory.GetEnemy(ZombieType.Fat);
}
}
}
}