Files
MobileShooter/Assets/Darkmatter/Code/Presentation/Player/Gun.cs
2025-12-26 17:56:05 -08:00

31 lines
639 B
C#

using System;
using UnityEngine;
namespace Darkmatter.Presentation
{
public class Gun : MonoBehaviour
{
public LineRenderer lineRenderer;
public float LifeTime = 0.05f;
public void Init(Vector3 start, Vector3 end)
{
lineRenderer.enabled = true;
lineRenderer.SetPosition(0, start);
lineRenderer.SetPosition(1, end);
Invoke("DisableBullet", LifeTime);
}
void DisableBullet()
{
lineRenderer.enabled = false;
}
public void Shoot()
{
Debug.Log("Shooting");
}
}
}