11 KiB
11 KiB
List of new features, bug fixes and improvements
Version 1.4.19
- AGENTS.md support for agentic AI, copilot-instructions.md support is deprecated
- Visual Studio 2026 compatibility
- Bugfix for completions and inline visuals for sorting layer related members
- Can unspecify max_tokens,temperature and top_p in the gpt request options
- Gpt libraries and models are updated
Version 1.4.18
- New code completions: Material/Shader
- New inline visuals: Material/Shader
- Bugfix for inline text visuals when document is edited
- Bugfix for completions for constructor method arguments
- Hotfix for InputManager data fetching with custom tags
- Gpt models are updated
Version 1.4.17
- Hotfix for Unity compile error
Version 1.4.16
- New code completions: RenderingLayerMask (Unity 6 and newer only)
- New inline visuals: RenderingLayerMask (Unity 6 and newer only), and LayerMask
- Hotfix for Unity editor freezes
- Hotfix for inline visuals not showing properly when changing document in Visual Studio
- Category SortingLayer removed, its items are now under category Layer
- Minor fix for output window in Visual Studio
- Gpt libraries and models are updated
Version 1.4.15
- Hotfix for code completion for attributes
Version 1.4.14
- New code completions: Attributes and preprocessor directives (#if, #elif)
- New gpt feature: Add mode, gpt can add new files to the project
- New gpt feature: For CodeLens, follow-up question and custom prompt
- Gpt responses are logged to Visual Studio output window
Version 1.4.13
- Hotfix for gpt requests of OpenAI-API-Compatible platforms
Version 1.4.12
- Additional properties options added for gpt requests
- Version number mistype fix for Unity asset package
Version 1.4.11
- Hotfix for gpt options page
- Fix for applying transformers for newer versions of Visual Studio
- Arm64 architecture support
Version 1.4.10
- Animations added to context aware instructions
- Hotfix for context aware integrations (for GitHub Copilot)
Version 1.4.9
- Hotfix for gpt options page
Version 1.4.8
- Version bump for sister Visual Studio extensions
Version 1.4.7
- New gpt feature: Integration into GitHub Copilot. Can now feed GitHub Copilot with project/scene/game-object details.
- Auto updater for itch.io builds
Version 1.4.6
- Updated binaries with new build parameters
Version 1.4.5
- Version skipped by mistake ^-^
Version 1.4.4
- Hotfix for Unity package compile error
Version 1.4.3
- New gpt provider: OpenAI API Compatible, for web/cloud services that supports OpenAI SDK standards
Version 1.4.2
- Bugfix for formatting and title of logging
- Bugfix for CodeLens2Gpt when closing document
Version 1.4.1
- New gpt provider: Ollama, can use LLMs from local machine or private network
Version 1.4.0
- Gpt backend has been reimplemented for latest models and LLM trends
- New gpt provider: Anthropic (Claude), can be used as an alternative to OpenAI ChatGPT and Google Gemini
- New gpt provider: DeepSeek, can be used as an alternative to OpenAI ChatGPT and Google Gemini
- New code completions: Scene management classes can be auto completed
- New inline visuals: Scene management classes can display inline information
Version 1.3.12
- Hotfix for Microsoft Marketplace manifest file
Version 1.3.11
- Hotfix for Microsoft Marketplace manifest file
Version 1.3.10
- Hotfix for type resolving
- Usability improvements for VSCode exporter
- More filters for expected error logs
Version 1.3.9
- Hotfix for Unity sink
Version 1.3.8
- Hotfix for Unity sink
Version 1.3.7
- Bugfix for exporter/updater
- Bugfix for logging options
Version 1.3.6
- VSCode readme updated
Version 1.3.5
- JSON library switched back to Newtonsoft.JSON
- Rule xml files removed from Unity asset
- Unnessary analyzer binaries are removed from Roslyn Analyzer
Version 1.3.4
- Stability improvements for network (mqttnet)
- Hotfix for JSON mapping
Version 1.3.3
- Full version for VSCode is released!
- Fix for VSCode adorments when document is modified
- Binary files removed from Unity asset
- Bugfix for network (mqttnet server)
- VSCode extension stability improvements
- VSCode roslyn analyzer stability improvements
Version 1.3.2
- Fixed cross-platform issues for Linux and macOS
Version 1.3.1
- Updated VSCode manifest and readme
Version 1.3.0
- Initial release for VSCode
Version 1.2.6
- Exporting when Unity is in play mode
- Some error messages have been made more user friendly
Version 1.2.5
- Released on itch.io https://meryel.itch.io/unity-code-assist
- Url changes
Version 1.2.4
- Bugfix for exporter with long file paths
- Bugfix for retrieving animation and animator data
Version 1.2.3
- Bugfix for exporter when overwriting files
- Bugfix for inline visuals when active game object changes
Version 1.2.2
- Bugfix for exporter when facing race condition
Version 1.2.1
- Typo fix for Options page
- Bugfix for retrieving animation and animator data
Version 1.2.0
- New gpt provider: Google Gemini, can be used as an alternative to OpenAI ChatGPT
- New feature: CodeLens2Gpt. Can request gpt queries from the CodeLens of methods and classes
- New feature: Context aware gpt, gpt prompts are embedded with Unity, scene and object information
- New feature: Package, asset has relocated under Packages directory (from Assets direct<63>ry), along with Unity setup menu items
- New code completions: Animation and Animator classes and Invoke/Coroutine/Broadcast methods can be auto completed
- New inline visuals: Animation and Animator classes can display inline information
Version 1.1.12
- External binary files have been customized and minimized
- Domain reloading time have been reduced
- Stability and usability improvements for exporter/updater
- Bugfix for Feedback window
Version 1.1.11
- Gpt completion endpoint fixed for OpenAI API changes
- Bugfix for Input Manager monitor
- Bugfix for logging to Visual Studio output window
- Bugfix for About window
Version 1.1.10
- Version skipped for compatibility with other assets
Version 1.1.9
- Gpt support for chat and edit
- More options added for Gpt
- Overall stability improvements
- Exporter shows file locks if update/export is unsuccessful
Version 1.1.8
- Bugfix for non-Unity solutions
Version 1.1.7
- Bugfix for Visual Studio freeze
Version 1.1.6
- Gpt support added for shader files
- Stability improvements for Unity.ScriptFinder
Version 1.1.5
- Stability and usability improvements for exporter/updater
- Bugfix for Transformer Linq and Auto Input Manager
- Usability for Transformer window, disabling it if not connected to Unity
- Enhancement for completions, sorting numerical values correctly https://github.com/merryyellow/Unity-Code-Assist/issues/6
Version 1.1.4
- Auto Input Manager is now compatible with binary asset files
- Stability and usability improvements for Transformer windows
Version 1.1.3
- Analyzers are working at a separate process https://github.com/merryyellow/Unity-Code-Assist/issues/20
- Inline visuals stability and performance improvements https://github.com/merryyellow/Unity-Code-Assist/issues/22 https://github.com/merryyellow/Unity-Code-Assist/issues/24
- Exporter/updater stability improvements https://github.com/merryyellow/Unity-Code-Assist/issues/19 https://github.com/merryyellow/Unity-Code-Assist/issues/23
- Transformer window stability improvements https://github.com/merryyellow/Unity-Code-Assist/issues/21
- Bugfix for Gpt busy icon positioning https://github.com/merryyellow/Unity-Code-Assist/issues/24
Version 1.1.2
- Bugfix for Yaml file parsing of InputManager
Version 1.1.1
- Bugfix for error handling of binary file parsing
Version 1.1.0
- New feature: Generative AI. Use OpenAI ChatGPT within comments to complete your code
- New feature: Visual Studio menus. Access Unity Code Assist from "Extensions"->"Unity Code Assist"
- New code completions: PlayerPrefs, EditorPrefs and Input classes' methods can be auto completed
- New inline visuals: PlayerPrefs, EditorPrefs and Input classes' methods can display inline information
- New code transformer: Auto Input Manager. Converts legacy input code into the new Input Manager
Version 1.0.0.21
- Stability improvements for Unity ScriptFinder class
Version 1.0.0.20
- Bugfix for crash at startup https://github.com/merryyellow/Unity-Code-Assist/issues/18
Version 1.0.0.19
- More logging for error tracking
Version 1.0.0.18
- Overall stability improvements, nullable references enabled for codebase
- Stability improvements for communications, when reconnection occurs
Version 1.0.0.17
- Stability improvements for Unity ScriptFinder class
Version 1.0.0.16
- Bugfix for Visual Studio events concurrency
Version 1.0.0.15
- Visual Studio events are reimplemented for both stability and performance
- Removal of possible Task deadlocks
- Usability improvements for exporter/updater
- Bugfix for exporter/updater, where prompts can appear twice
- Bugfix for Inline Texts, where const null identifier may raise exceptions https://github.com/merryyellow/Unity-Code-Assist/issues/16
- Bugfix for communications, where tags&layers are sent for the first time
Version 1.0.0.14
- Usability improvements for Visual Studio Status window where project is not a Unity project
- Bugfix for communication reinitialization, where projects are closed and opened from Visual Studio https://github.com/merryyellow/Unity-Code-Assist/issues/15
- Bugfix for Visual Studio events' initialization https://github.com/merryyellow/Unity-Code-Assist/issues/14
Version 1.0.0.13
- Bugfix for Unity where target object is neither Component nor MonoBehaviour https://github.com/merryyellow/Unity-Code-Assist/issues/13
Version 1.0.0.12
- New Feature: Updating Unity asset from Visual Studio
- New Feature: Online error reporting of Unity errors
- Usability improvement for Visual Studio Feedback window
- Bugfix for Inline Texts where there is no class declaration https://github.com/merryyellow/Unity-Code-Assist/issues/5
- Bugfix for Code Completion where there is no class declaration https://github.com/merryyellow/Unity-Code-Assist/issues/10
- Bugfix for Visual Studio output window, where it may be unavailable
Version 1.0.0.11
- Bugfix for Visual Studio events' initialization https://github.com/merryyellow/Unity-Code-Assist/issues/3
- Exporter now has more logs
Version 1.0.0.10
- Bugfix for Inline Texts where leading trivia is absent https://github.com/merryyellow/Unity-Code-Assist/issues/1
- Bugfix for Visual Studio events' initialization https://github.com/merryyellow/Unity-Code-Assist/issues/2
Version 1.0.0.9
- Minor adjustments for initialization logging
Version 1.0.0.8
- Online analytics added
- Bugfix for Inline Texts, Visual Studio code preview screen does not raise any exception anymore
Version 1.0.0.7
- Online error tracker added
Version 1.0.0.6
- Exporter is always disabled for non Unity projects
Version 1.0.0.5
- Lite version released at Visual Studio Marketplace
- Exporting Unity asset from Visual Studio
- Unity package become package independent (Removed Newtonsoft.Json dependency)
Version 1.0.0
- First release!
- Released on Unity Asset Store