added UI dodging nozzle on phones
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@@ -10,6 +10,7 @@ namespace Darkmatter.Presentation
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public GameObject leaderBoardScreen;
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public Button ExitButton;
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public LeaderBoardData LBplayerData;
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public TextMeshProUGUI loadingText;
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public void Show()
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{
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@@ -20,5 +21,10 @@ namespace Darkmatter.Presentation
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{
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leaderBoardScreen.SetActive(false);
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}
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public void ShowLoading(bool shouldShow)
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{
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loadingText.gameObject.SetActive(shouldShow);
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}
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}
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}
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