Files
HelixJump/Assets/DarkMatter/Code/Presentation/LeaderBoard/LeaderBoardData.cs
2025-12-17 22:16:41 +05:45

24 lines
595 B
C#

using Darkmatter.Core;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Darkmatter.Presentation
{
public class LeaderBoardData : MonoBehaviour,ILeaderBoardData
{
public Image BackgroundPanel;
public TextMeshProUGUI playerPos;
public TextMeshProUGUI playerName;
public TextMeshProUGUI playerScore;
public void ResetData()
{
BackgroundPanel.color = Color.white;
playerPos.text = string.Empty;
playerName.text = string.Empty;
playerScore.text = string.Empty;
}
}
}