leaderboard feature added
This commit is contained in:
@@ -5,5 +5,6 @@ namespace Darkmatter.Core
|
|||||||
public interface ILeaderBoardController
|
public interface ILeaderBoardController
|
||||||
{
|
{
|
||||||
void ShowLeaderBoard();
|
void ShowLeaderBoard();
|
||||||
|
void UpdateLeaderBoardScore(int score);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,13 +1,23 @@
|
|||||||
using Darkmatter.Core;
|
using Darkmatter.Core;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
namespace Darkmatter.Presentation
|
namespace Darkmatter.Presentation
|
||||||
{
|
{
|
||||||
public class LeaderBoardData : MonoBehaviour,ILeaderBoardData
|
public class LeaderBoardData : MonoBehaviour,ILeaderBoardData
|
||||||
{
|
{
|
||||||
|
public Image BackgroundPanel;
|
||||||
public TextMeshProUGUI playerPos;
|
public TextMeshProUGUI playerPos;
|
||||||
public TextMeshProUGUI playerName;
|
public TextMeshProUGUI playerName;
|
||||||
public TextMeshProUGUI playerScore;
|
public TextMeshProUGUI playerScore;
|
||||||
|
|
||||||
|
public void ResetData()
|
||||||
|
{
|
||||||
|
BackgroundPanel.color = Color.white;
|
||||||
|
playerPos.text = string.Empty;
|
||||||
|
playerName.text = string.Empty;
|
||||||
|
playerScore.text = string.Empty;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,28 @@
|
|||||||
|
using Unity.Services.Core;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Unity.Services.Authentication;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
|
||||||
|
namespace Darkmatter.Presentation
|
||||||
|
{
|
||||||
|
public class LeaderBoardInitializer : MonoBehaviour
|
||||||
|
{
|
||||||
|
private async void Awake()
|
||||||
|
{
|
||||||
|
await Init();
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task Init()
|
||||||
|
{
|
||||||
|
await UnityServices.InitializeAsync();
|
||||||
|
if (!AuthenticationService.Instance.IsSignedIn)
|
||||||
|
{
|
||||||
|
await AuthenticationService.Instance.SignInAnonymouslyAsync();
|
||||||
|
}
|
||||||
|
PlayerPrefs.SetString("PlayerID", AuthenticationService.Instance.PlayerId);
|
||||||
|
PlayerPrefs.Save();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
using Darkmatter.Core;
|
using Darkmatter.Core;
|
||||||
using Darkmatter.Domain;
|
using Darkmatter.Domain;
|
||||||
|
using Darkmatter.Presentation;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using VContainer;
|
using VContainer;
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 898d4b8bb3246724b9838847b6a0ba77
|
guid: f6e45fe30a723f84a9cca4bb35524779
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
@@ -4,14 +4,13 @@ using Unity.Cinemachine;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using VContainer;
|
using VContainer;
|
||||||
|
|
||||||
namespace Darkmatter.Domain
|
namespace Darkmatter.Presentation
|
||||||
{
|
{
|
||||||
public class Player : MonoBehaviour, IPlayer
|
public class Player : MonoBehaviour, IPlayer
|
||||||
{
|
{
|
||||||
[SerializeField] private float jumpForce = 3f;
|
[SerializeField] private float jumpForce = 3f;
|
||||||
[SerializeField] private Rigidbody rb;
|
[SerializeField] private Rigidbody rb;
|
||||||
[SerializeField] private GameObject splashObject;
|
[SerializeField] private GameObject splashObject;
|
||||||
[SerializeField] private Transform splashParent;
|
|
||||||
[SerializeField] private ParticleSystem deadParticle;
|
[SerializeField] private ParticleSystem deadParticle;
|
||||||
[SerializeField] private ParticleSystem jumpParticle;
|
[SerializeField] private ParticleSystem jumpParticle;
|
||||||
[SerializeField] private CinemachineImpulseSource cinemachineImpulseSource;
|
[SerializeField] private CinemachineImpulseSource cinemachineImpulseSource;
|
||||||
@@ -24,6 +23,8 @@ namespace Darkmatter.Domain
|
|||||||
[Inject] private IDeathScreenController IdeathScreenController;
|
[Inject] private IDeathScreenController IdeathScreenController;
|
||||||
[Inject] private IInputReader IinputReader;
|
[Inject] private IInputReader IinputReader;
|
||||||
[Inject] private IAudioController IaudioController;
|
[Inject] private IAudioController IaudioController;
|
||||||
|
[Inject] private IPool<Splash> ISplashPool;
|
||||||
|
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
@@ -54,9 +55,12 @@ namespace Darkmatter.Domain
|
|||||||
float splashYPos = collision.transform.position.y + 0.155f;
|
float splashYPos = collision.transform.position.y + 0.155f;
|
||||||
ContactPoint contact = collision.contacts[0];
|
ContactPoint contact = collision.contacts[0];
|
||||||
Vector3 surfacePoint = new Vector3(contact.point.x, splashYPos, contact.point.z);
|
Vector3 surfacePoint = new Vector3(contact.point.x, splashYPos, contact.point.z);
|
||||||
GameObject instancedSplash = Instantiate(splashObject, surfacePoint, splashObject.transform.rotation, collision.gameObject.transform);
|
|
||||||
instancedSplash.transform.localScale = new Vector3(Random.Range(0.05f, 0.09f), Random.Range(0.05f, 0.09f), 1);
|
Splash currentSplash = ISplashPool.GetFromPool();
|
||||||
Destroy(instancedSplash, 2f);
|
currentSplash.transform.position = surfacePoint;
|
||||||
|
currentSplash.transform.SetParent(collision.gameObject.transform);
|
||||||
|
currentSplash.transform.localScale = new Vector3(Random.Range(0.05f, 0.09f), Random.Range(0.05f, 0.09f), 1);
|
||||||
|
currentSplash.ReturnToPool();
|
||||||
}
|
}
|
||||||
private void Die()
|
private void Die()
|
||||||
{
|
{
|
||||||
@@ -44,6 +44,7 @@ namespace Darkmatter.Presentation
|
|||||||
return obj;
|
return obj;
|
||||||
}
|
}
|
||||||
T returningObj = pool.Dequeue();
|
T returningObj = pool.Dequeue();
|
||||||
|
returningObj.gameObject.SetActive(true);
|
||||||
return returningObj;
|
return returningObj;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -6,7 +6,10 @@
|
|||||||
"GUID:b0214a6008ed146ff8f122a6a9c2f6cc",
|
"GUID:b0214a6008ed146ff8f122a6a9c2f6cc",
|
||||||
"GUID:6055be8ebefd69e48b49212b09b47b2f",
|
"GUID:6055be8ebefd69e48b49212b09b47b2f",
|
||||||
"GUID:219208e14f3a1e1439abafd1ff0ae402",
|
"GUID:219208e14f3a1e1439abafd1ff0ae402",
|
||||||
"GUID:2073209246492244c9ad62c89d8d37bb"
|
"GUID:4307f53044263cf4b835bd812fc161a4",
|
||||||
|
"GUID:5540e30183c82e84b954c033c388e06c",
|
||||||
|
"GUID:2073209246492244c9ad62c89d8d37bb",
|
||||||
|
"GUID:fe25561d224ed4743af4c60938a59d0b"
|
||||||
],
|
],
|
||||||
"includePlatforms": [],
|
"includePlatforms": [],
|
||||||
"excludePlatforms": [],
|
"excludePlatforms": [],
|
||||||
|
|||||||
@@ -1,18 +1,21 @@
|
|||||||
using Darkmatter.Core;
|
using Darkmatter.Core;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using VContainer;
|
||||||
|
|
||||||
namespace Darkmatter.Presentation
|
namespace Darkmatter.Presentation
|
||||||
{
|
{
|
||||||
public class Splash : MonoBehaviour
|
public class Splash : MonoBehaviour
|
||||||
{
|
{
|
||||||
public void OnDespawn()
|
[Inject] IPool<Splash> pool;
|
||||||
|
|
||||||
|
public void ReturnToPool()
|
||||||
{
|
{
|
||||||
Debug.Log("Despawned splash");
|
Invoke("PoolReturn", 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnSpawn()
|
private void PoolReturn()
|
||||||
{
|
{
|
||||||
Debug.Log("Spawnned Splash");
|
pool.ReturnToPool(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -26,12 +26,14 @@ namespace Darkmatter.Presentation
|
|||||||
|
|
||||||
private void OnLeaderBoardBtnClicked()
|
private void OnLeaderBoardBtnClicked()
|
||||||
{
|
{
|
||||||
|
IaudioController.PlayBtnPressedSound();
|
||||||
IleaderBoardController.ShowLeaderBoard();
|
IleaderBoardController.ShowLeaderBoard();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ShowDeathScreen()
|
public void ShowDeathScreen()
|
||||||
{
|
{
|
||||||
IgameScreenController.HideGameScreen();
|
IgameScreenController.HideGameScreen();
|
||||||
|
IleaderBoardController.UpdateLeaderBoardScore(IscoreService.score); //update leaderboard with current score when player dies
|
||||||
deathScreenView.Show(IscoreService.score, IscoreService.highScore);
|
deathScreenView.Show(IscoreService.score, IscoreService.highScore);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,8 @@
|
|||||||
using Darkmatter.Core;
|
using Darkmatter.Core;
|
||||||
|
using System.Collections.Generic;
|
||||||
using Unity.Services.Leaderboards;
|
using Unity.Services.Leaderboards;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using VContainer;
|
||||||
|
|
||||||
|
|
||||||
namespace Darkmatter.Presentation
|
namespace Darkmatter.Presentation
|
||||||
@@ -10,6 +12,10 @@ namespace Darkmatter.Presentation
|
|||||||
private const string leaderBoardID = "helix_leaderboard";
|
private const string leaderBoardID = "helix_leaderboard";
|
||||||
private LeaderBoardView leaderBoardView;
|
private LeaderBoardView leaderBoardView;
|
||||||
|
|
||||||
|
|
||||||
|
private List<LeaderBoardData> activeLBData = new List<LeaderBoardData>();
|
||||||
|
[Inject] IPool<LeaderBoardData> leaderBoardDataPool;
|
||||||
|
|
||||||
public LeaderBoardController( LeaderBoardView _leaderBoardView )
|
public LeaderBoardController( LeaderBoardView _leaderBoardView )
|
||||||
{
|
{
|
||||||
this.leaderBoardView = _leaderBoardView;
|
this.leaderBoardView = _leaderBoardView;
|
||||||
@@ -18,7 +24,13 @@ namespace Darkmatter.Presentation
|
|||||||
|
|
||||||
private void OnExitBtnClicked()
|
private void OnExitBtnClicked()
|
||||||
{
|
{
|
||||||
Debug.Log("ExitBtnClicked From LeaderBoard");
|
foreach(var lbData in activeLBData)
|
||||||
|
{
|
||||||
|
lbData.ResetData();
|
||||||
|
leaderBoardDataPool.ReturnToPool(lbData);
|
||||||
|
}
|
||||||
|
activeLBData.Clear();
|
||||||
|
leaderBoardView.Hide();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ShowLeaderBoard()
|
public void ShowLeaderBoard()
|
||||||
@@ -33,11 +45,29 @@ namespace Darkmatter.Presentation
|
|||||||
int rank = 1;
|
int rank = 1;
|
||||||
foreach(var entry in score.Results)
|
foreach(var entry in score.Results)
|
||||||
{
|
{
|
||||||
leaderBoardView.UpdateData(rank,entry.PlayerName,entry.Score.ToString());
|
LeaderBoardData LBData = leaderBoardDataPool.GetFromPool();
|
||||||
|
|
||||||
|
string playerID = PlayerPrefs.GetString("PlayerID");
|
||||||
|
|
||||||
|
if (entry.PlayerId == playerID)
|
||||||
|
{
|
||||||
|
LBData.BackgroundPanel.color = Color.yellow;
|
||||||
|
LBData.playerName.text = "You";
|
||||||
|
}
|
||||||
|
else LBData.playerName.text = entry.PlayerName;
|
||||||
|
|
||||||
|
LBData.playerPos.text = rank.ToString();
|
||||||
|
LBData.playerScore.text = entry.Score.ToString();
|
||||||
|
activeLBData.Add(LBData); //adds the active data to the list
|
||||||
rank++;
|
rank++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public async void UpdateLeaderBoardScore(int score)
|
||||||
|
{
|
||||||
|
await LeaderboardsService.Instance.AddPlayerScoreAsync(leaderBoardID, score);
|
||||||
|
}
|
||||||
|
|
||||||
public void HideLeaderBoard()
|
public void HideLeaderBoard()
|
||||||
{
|
{
|
||||||
leaderBoardView.Hide();
|
leaderBoardView.Hide();
|
||||||
|
|||||||
@@ -9,7 +9,6 @@ namespace Darkmatter.Presentation
|
|||||||
{
|
{
|
||||||
public GameObject leaderBoardScreen;
|
public GameObject leaderBoardScreen;
|
||||||
public Button ExitButton;
|
public Button ExitButton;
|
||||||
public Transform LBDataContainer;
|
|
||||||
public LeaderBoardData LBplayerData;
|
public LeaderBoardData LBplayerData;
|
||||||
|
|
||||||
public void Show()
|
public void Show()
|
||||||
@@ -17,14 +16,6 @@ namespace Darkmatter.Presentation
|
|||||||
leaderBoardScreen.SetActive(true);
|
leaderBoardScreen.SetActive(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateData(int rank,string name, string score)
|
|
||||||
{
|
|
||||||
LeaderBoardData data = Instantiate(LBplayerData, LBDataContainer);
|
|
||||||
data.playerPos.text = rank.ToString();
|
|
||||||
data.playerName.text = name;
|
|
||||||
data.playerScore.text = score;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Hide()
|
public void Hide()
|
||||||
{
|
{
|
||||||
leaderBoardScreen.SetActive(false);
|
leaderBoardScreen.SetActive(false);
|
||||||
|
|||||||
@@ -1,22 +0,0 @@
|
|||||||
using System.Threading.Tasks;
|
|
||||||
using Unity.Services.Authentication;
|
|
||||||
using Unity.Services.Core;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class LeaderBoardInitializer : MonoBehaviour
|
|
||||||
{
|
|
||||||
private async void Awake()
|
|
||||||
{
|
|
||||||
await Init();
|
|
||||||
}
|
|
||||||
|
|
||||||
private async Task Init()
|
|
||||||
{
|
|
||||||
await UnityServices.InitializeAsync();
|
|
||||||
if(!AuthenticationService.Instance.IsSignedIn)
|
|
||||||
{
|
|
||||||
await AuthenticationService.Instance.SignInAnonymouslyAsync();
|
|
||||||
}
|
|
||||||
Debug.Log("Signed in as :" + AuthenticationService.Instance.PlayerId);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
using Unity.Services.Leaderboards;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class LeaderBoardManager : MonoBehaviour
|
|
||||||
{
|
|
||||||
private const string leaderBoardID = "helix_leaderboard";
|
|
||||||
|
|
||||||
public async void SubmitScore(int score)
|
|
||||||
{
|
|
||||||
await LeaderboardsService.Instance.AddPlayerScoreAsync(leaderBoardID, score);
|
|
||||||
Debug.Log("Score submitted: " + score);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 0a0aa7f91e319904e8628a3e89d1fc1b
|
|
||||||
@@ -1,26 +0,0 @@
|
|||||||
using System.Text;
|
|
||||||
using TMPro;
|
|
||||||
using Unity.Services.Leaderboards;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class LeaderBoardUI : MonoBehaviour
|
|
||||||
{
|
|
||||||
public TextMeshProUGUI scoretext;
|
|
||||||
private const string leaderBoardID = "helix_leaderboard";
|
|
||||||
|
|
||||||
public async void LoadLeaderBoard()
|
|
||||||
{
|
|
||||||
var score = await LeaderboardsService.Instance.GetScoresAsync(leaderBoardID, new GetScoresOptions { Limit = 10 });
|
|
||||||
StringBuilder sb = new StringBuilder();
|
|
||||||
|
|
||||||
int rank = 1;
|
|
||||||
|
|
||||||
foreach (var scoreEntry in score.Results)
|
|
||||||
{
|
|
||||||
sb.AppendLine($"{rank}.{scoreEntry.PlayerName}- {scoreEntry.Score}");
|
|
||||||
rank++;
|
|
||||||
}
|
|
||||||
|
|
||||||
scoretext.text = sb.ToString();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: fd36a96f31ec0b7418cf99f05b66a0ec
|
|
||||||
@@ -129,8 +129,8 @@ Material:
|
|||||||
- _XRMotionVectorsPass: 1
|
- _XRMotionVectorsPass: 1
|
||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 0.735849, g: 0.09371662, b: 0.48520926, a: 0}
|
- _BaseColor: {r: 0.22148229, g: 0.13866144, b: 0.7169812, a: 0}
|
||||||
- _Color: {r: 0.735849, g: 0.093716584, b: 0.48520917, a: 0}
|
- _Color: {r: 0.22148225, g: 0.13866141, b: 0.7169812, a: 0}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
|||||||
@@ -117,7 +117,7 @@ Material:
|
|||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 0.17342028, g: 0.754717, b: 0.0747597, a: 0}
|
- _BaseColor: {r: 0.17342028, g: 0.754717, b: 0.0747597, a: 0}
|
||||||
- _Color: {r: 0.17342025, g: 0.75471693, b: 0.07475967, a: 0}
|
- _Color: {r: 0.8113207, g: 0.049750805, b: 0.049750805, a: 0}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
|||||||
@@ -116,7 +116,7 @@ Material:
|
|||||||
- _XRMotionVectorsPass: 1
|
- _XRMotionVectorsPass: 1
|
||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 0.122641504, g: 0.12090601, b: 0.12090601, a: 0}
|
- _BaseColor: {r: 0.7924528, g: 0.7552929, b: 0.063545756, a: 1}
|
||||||
- _Color: {r: 0.12264148, g: 0.12090597, b: 0.12090597, a: 0}
|
- _Color: {r: 0.12264148, g: 0.12090597, b: 0.12090597, a: 0}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
|
|||||||
@@ -189,6 +189,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: eca7710de6fa5b94fa7c532a021816e7, type: 3}
|
m_Script: {fileID: 11500000, guid: eca7710de6fa5b94fa7c532a021816e7, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier: PresentationAssembly::Darkmatter.Presentation.LeaderBoardData
|
m_EditorClassIdentifier: PresentationAssembly::Darkmatter.Presentation.LeaderBoardData
|
||||||
|
BackgroundPanel: {fileID: 2882162719573765618}
|
||||||
playerPos: {fileID: 8966731343238371749}
|
playerPos: {fileID: 8966731343238371749}
|
||||||
playerName: {fileID: 7140963729975583955}
|
playerName: {fileID: 7140963729975583955}
|
||||||
playerScore: {fileID: 7199945981426735824}
|
playerScore: {fileID: 7199945981426735824}
|
||||||
@@ -478,7 +479,7 @@ GameObject:
|
|||||||
- component: {fileID: 4219921636454376189}
|
- component: {fileID: 4219921636454376189}
|
||||||
- component: {fileID: 2882162719573765618}
|
- component: {fileID: 2882162719573765618}
|
||||||
m_Layer: 5
|
m_Layer: 5
|
||||||
m_Name: DataPanel
|
m_Name: BackgroundPanel
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
@@ -524,7 +525,7 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.627451}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_RaycastTarget: 1
|
m_RaycastTarget: 1
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
m_Maskable: 1
|
m_Maskable: 1
|
||||||
|
|||||||
@@ -11279,7 +11279,7 @@ RectTransform:
|
|||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 1}
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
m_AnchorMax: {x: 0, y: 1}
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
m_AnchoredPosition: {x: 74, y: 119}
|
m_AnchoredPosition: {x: 74, y: 119.00012}
|
||||||
m_SizeDelta: {x: 120, y: 120}
|
m_SizeDelta: {x: 120, y: 120}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &501358099
|
--- !u!114 &501358099
|
||||||
@@ -11696,7 +11696,6 @@ MonoBehaviour:
|
|||||||
jumpForce: 3
|
jumpForce: 3
|
||||||
rb: {fileID: 581798941}
|
rb: {fileID: 581798941}
|
||||||
splashObject: {fileID: 9000420296853654146, guid: 28c1e4391077e5c4e98f5924dc346fd9, type: 3}
|
splashObject: {fileID: 9000420296853654146, guid: 28c1e4391077e5c4e98f5924dc346fd9, type: 3}
|
||||||
splashParent: {fileID: 1850425825}
|
|
||||||
deadParticle: {fileID: 239977915}
|
deadParticle: {fileID: 239977915}
|
||||||
jumpParticle: {fileID: 185655302}
|
jumpParticle: {fileID: 185655302}
|
||||||
cinemachineImpulseSource: {fileID: 581798944}
|
cinemachineImpulseSource: {fileID: 581798944}
|
||||||
@@ -12712,7 +12711,6 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier: PresentationAssembly::Darkmatter.Presentation.LeaderBoardView
|
m_EditorClassIdentifier: PresentationAssembly::Darkmatter.Presentation.LeaderBoardView
|
||||||
leaderBoardScreen: {fileID: 155034150}
|
leaderBoardScreen: {fileID: 155034150}
|
||||||
ExitButton: {fileID: 501358099}
|
ExitButton: {fileID: 501358099}
|
||||||
LBDataContainer: {fileID: 1836214634}
|
|
||||||
LBplayerData: {fileID: 0}
|
LBplayerData: {fileID: 0}
|
||||||
--- !u!1 &926831878
|
--- !u!1 &926831878
|
||||||
GameObject:
|
GameObject:
|
||||||
@@ -13538,7 +13536,7 @@ RectTransform:
|
|||||||
m_Father: {fileID: 685216012}
|
m_Father: {fileID: 685216012}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
m_AnchorMax: {x: 1, y: 1}
|
m_AnchorMax: {x: 1, y: 0.9999998}
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
m_SizeDelta: {x: 20, y: 20}
|
m_SizeDelta: {x: 20, y: 20}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
@@ -14031,77 +14029,6 @@ RectTransform:
|
|||||||
m_AnchoredPosition: {x: 0, y: 0}
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
m_SizeDelta: {x: 0, y: 0}
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!1 &1398296650
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 1398296651}
|
|
||||||
- component: {fileID: 1398296652}
|
|
||||||
- component: {fileID: 1398296653}
|
|
||||||
- component: {fileID: 1398296654}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: LeaderBoard
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 0
|
|
||||||
--- !u!4 &1398296651
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1398296650}
|
|
||||||
serializedVersion: 2
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &1398296652
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1398296650}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 35a6de0bf5636ce4cbfb0040efc4ea14, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::LeaderBoardInitializer
|
|
||||||
--- !u!114 &1398296653
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1398296650}
|
|
||||||
m_Enabled: 0
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 0a0aa7f91e319904e8628a3e89d1fc1b, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::LeaderBoardManager
|
|
||||||
--- !u!114 &1398296654
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1398296650}
|
|
||||||
m_Enabled: 0
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: fd36a96f31ec0b7418cf99f05b66a0ec, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::LeaderBoardUI
|
|
||||||
scoretext: {fileID: 0}
|
|
||||||
--- !u!1 &1416564334
|
--- !u!1 &1416564334
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -14601,7 +14528,7 @@ GameObject:
|
|||||||
- component: {fileID: 1741932666}
|
- component: {fileID: 1741932666}
|
||||||
- component: {fileID: 1741932667}
|
- component: {fileID: 1741932667}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: APIInitializers
|
m_Name: API_Initializers
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
@@ -15938,6 +15865,5 @@ SceneRoots:
|
|||||||
- {fileID: 791472102}
|
- {fileID: 791472102}
|
||||||
- {fileID: 2056622164}
|
- {fileID: 2056622164}
|
||||||
- {fileID: 1783072554}
|
- {fileID: 1783072554}
|
||||||
- {fileID: 1398296651}
|
|
||||||
- {fileID: 1741932666}
|
- {fileID: 1741932666}
|
||||||
- {fileID: 1111723450}
|
- {fileID: 1111723450}
|
||||||
|
|||||||
Binary file not shown.
Reference in New Issue
Block a user